Deek's In-Game Text Mod

Here's a fun new mod by Deek (now formally known as DeekCiti) that changes the style and presentation of almost all of the text in the CoD2...

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Here's a fun new mod by Deek (now formally known as DeekCiti) that changes the style and presentation of almost all of the text in the CoD2 multi-player game. This thing's got quite a bit to it -- we're talking colors, wording; everything. ;) The idea is that it'll give you something new to look at in the game if you've been getting bored with the same old look every time you play. I think it worked out exactly how DeekCiti wanted, in this respect. With that in mind, check out the screenshots to get just a taste of what the mod changes, and download it now for the rest!

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MODIFIED INGAME TEXT: BUILT FOR MULTIPLAYER

I did this just for fun one day, because I was sick of looking at the same old text, over and over again.
It wasn't meant to be anything Spectacular, it was just here to give you Ideas on ways you can make you're Server a little more Interesting.
You can Edit this MOD if you want, I've picked out most of the InGame Text files already.
For those of you who want to make you're own, its pretty easy.
Just open the .str files in the folder (localizedstrings) packed in the .iwd file with any text editor. (NOTEPAD)
Open the .iwd file with PAKSCAPE, WINZIP, WINRAR...
Becareful What You Change!
I also added |IÐ|TopGun|Co's awesome (BACK BUTTON).  Thanks to him/her, we have it.
Changed it to say (GO BACK) in Yellow Text.
You can Edit almost ANY text in the game if you can find it.
I included a couple Screenshots to Show You kinda what it looks like.

Creator:    DeekCiti
File Size:  29kb
Compatible: Built For Call of Duty 2 MP. (Multiplayer)
Install:    Place zzz_Deeks_Game_Text_3.0.iwd in Call of Duty 2/main (folder)
UnInstall:  Remove/Delete zzz_Deeks_Game_Text_3.0.iwd from Call of Duty 2/main (folder)
Servers:    Place In MOD Folder.
Programs:   Notepad, Pakscape.

Color Chart:
^1 = red
^2 = green
^3 = yellow
^4 = blue
^5 = cyan
^6 = magenta
^7 = white
^8 = dark purple
^9 = gray
^0 = black

(THE LIST BELOW IS NOT THE ACTUAL EDITED TEXT, IT IS WHAT HAS BEEN EDITED)


Various Edited & Color Coded Text.
See Screenshots for some.

- SPECTATOR       // Text Displayed While In Spectator.
- FOLLOWING       // Text Displayed While Following Player in Spectator.	
- YOUKILLED       // Text Displayed When You Kill A Player.
- TEAMMATE        // Text Displayed When A Team Kill Takes Place.
- PLAYERRENAMES         // Text Displayed When Player is Renamed.
- CONNECTIONINTERUPTED  // Text Displayed While Connection Interupted.
- SB_PLAYER             // Used if One Player in Game. Use White Text After!
- SB_PLAYERS            // Used if Multiple Players in Game. Use White Text After!
- SPECTATORS            // Check if Multiple Spectators. Use White Text After!
- SB_SCORE              // Used for Heading of How Many Kills.
- SB_DEATHS             // Used for Heading of How Many Deaths.
- SB_PING               // Used for Heading of Players Ping.
- WAITINGFORSERVERLOAD  // Used When Server is Loading Map.
- PRONE_BLOCKED         // Used When Prone is Blocked.
- YOUWEREKILLED         // Text Displayed When You Were Killed.


Edited Voting Text.

- NOVOTEINPROGRESS        // Text Displayed When There is NO Voting Taking Place.
- VOTEALREADYCAST         // Text Displayed When You Already Voted.
- NOSPECTATORVOTE         // Text Displayed When in Spectator and Not Allowed to Vote.
- VOTECAST	          // Text Displayed When Vote is Cast.
- VOTINGNOTENABLED        // Text Displayed When Voting is Not Allowed.
- VOTEALREADYINPROGRESS   // Text Displayed When Vote is Already in Progress.
- NOSPECTATORCALLVOTE     // Text Displayed When in Spectator and Not Allowed to Vote.
- VOTEFAILED              // Text Displayed When Vote Fails.
- VOTEPASSED              // Text Displayed When Vote is Passed.


Edited Chat Text.

- SAYTEAM       // Talk To Team.
- SAY           // Talk To Everyone.
- ALLIES        // When "Y" Chat Typed, Text Displayed.
- AXIS          // When "Y" Chat Typed, Text Displayed.
- SPECTATOR     // When Y/T Chat Typed, Text Displayed.
- DEAD          // When Y/T Chat Typed, Text Displayed.


Various Edited and Color Coded Text.
See Screenshots for some.

- KILLCAM	       // Text Displayed When Killcam is Rolling.
- CONNECTED            // Text Displayed when Client Connects to Server.
- DISCONNECTED         // Text Displayed when Client DisConnects from Server.
- ALLIES_WIN           // Text Displayed when Team Wins.
- AXIS_WIN             // Text Displayed when Team Wins.
- WINS                 // Displayed After A Player Wins A Match/Game.
- JOINED_ALLIES        // Says to Other Players, When You Choose Allies.
- JOINED_AXIS               // Says to Other Players, When You Choose Axis.
- FRIENDLY_FIRE_WILL_NOT    // Text Displayed When Team Kill Takes Place.
- AUTOBALANCE_SECONDS       // Text Displayed When Server Wants to Auto-Balance Teams.
- AUTOBALANCE_NOW           // Text Displayed When Server is About to Auto-Balance Teams.
- VOTE_YES             // Press F1...
- VOTE_NO              // Press F2...
- TIME_TILL_SPAWN      // Time Till Player Respawns


Color Coded Gametype Text.
See Screenshots.

- DEATHMATCH             // Text Displayed While Server Loads Gametype, and in Vote Menu.      
- TEAM_DEATHMATCH        
- CAPTURE_THE_FLAG       
- HEADQUARTERS           
- SEARCH_AND_DESTROY     


Edited Team Names.  Remember Its All In Fun.
See Screenshots.

- 1.2_AMERICAN      // Text Displayed in Choose Team Menu.
- 1.2_BRITISH       
- 1.2_RUSSIAN       
- 2.3_GERMAN        
- 1.2.3_AUTOASSIGN  
- 2.4_SPECTATE   
   

Edited Actual Weapon Names When Player Can Choose A Weapon.
Sorry If I Wasn't 100 Percent Historically Correct, Not My Intention.

- 1.2.3.5_M1A1_CARBINE      // Text Displayed in Weapon Menu.
- 2.3.6_M1_GARAND  
- 3.6.7_THOMPSON  
- 4.7.8_BAR  
- 4.5.8.9_SPRINGFIELD  
- 1.2.5_LEEENFIELD
- 4_SCOPED_LEEENFIELD
- 1.2.6_STEN
- 7.3_BREN_LMG
- 1.2.5_MOSINNAGANT
- 2.6_PPSH
- 1_PPS42
- 3.4.7_SCOPED_MOSINNAGANT
- 3_TOKAREV_SVT40
- 1.2_KAR98K
- 1.2_MP40
- 3.6_MP44
- 4_SCOPED_KAR98K
- 3_G43
- 1_GREASEGUN
- 5_SHOTGUN

Edited Menu Choices.
Some Were Color Coded and Some Left Alone.
See Screenshots.

- CHANGE_MAP             // Text Displayed of Menu Heading.		
- 3_CHANGE_MAP           // Actual Choice Text.
- CHANGE_GAME_TYPEMAP    // Text Displayed of Menu Heading.
- 4_CHANGE_GAME_TYPEMAP  // Actual Choice Text.
- KICK_PLAYER            // Text Displayed of Menu Heading.
- 5_KICK_PLAYER          // Actual Choice Text.
- OK                     // Text Displayed in Most MP Menus.
- 1_CHANGE_WEAPON  // Text Displayed in Main MP Menu.
- 2_CHANGE_TEAM    // Text Displayed in Main MP Menu.
- 3_MUTE_PLAYERS   // Text Displayed in Main MP Menu.
- 4_CALL_VOTE      // Text Displayed in Main MP Menu.
- 5_LEAVE_GAME     // Text Displayed in Main MP Menu.
- LEAVE_GAME1      // Quit Menu.
- END_GAME1        // Text Displayed of Menu Heading  SP ONLY.

- RUSSIAN_WEAPONS   // Text Displayed for Specific Countries Weapons Menu.
- GERMAN_WEAPONS    // Text Displayed for Specific Countries Weapons Menu.
- BRITISH_WEAPONS   // Text Displayed for Specific Countries Weapons Menu.
- AMERICAN_WEAPONS  // Text Displayed for Specific Countries Weapons Menu.

- TEAMS      // Text Displayed of Menu Heading.
- 1_YES      // Text Displayed Under Quit menu.
- 2_NO       // Text Displayed Under Quit menu.


Edited Weapon Names in Player HUD, Next To Ammo Count/Health Bar.
Text Automatically Centers Itself when Edited.

- BAR              // Text Displayed in Weapon HUD.
- BREN
- COLT45
- LEEENFIELD
- FG42
- KAR98K
- LUGER
- M1A1CARBINE
- M1GARAND
- MOSINNAGANT
- SCOPEDMOSINNAGANT
- MP40
- MP44
- PPSH
- SPRINGFIELD
- MOSINNAGANTAMMO
- STEN
- THOMPSON
- SCOPEDKAR98K
- FRAGGRENADE
- SMOKEGRENADE
- SHOTGUN
- G43
- GREASEGUN
- PPS42
- SVT40
- TT30
- WEBLEY
- SCOPEDLEEENFIELD

END.

©DeekCiti Environments™

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DeekCiti


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Registered 18th February 2005

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