WARNING: The following mod contains extreme amounts of blood and gore and is not recommended for players under 18 years of age.



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WARNING: The following mod contains extreme amounts of blood and gore and is not recommended for players under 18 years of age.

Here's the latest version of the eXtreme+ mod from Astoroth, Cyruz, {PST}*Joker, and the rest of the crew. I'm going to make this short and sweet because you're probably going to spend a decent amount of time just sifting through the ReadMe. :P The last version we covered here on CoDFiles was 1.3; there have been a large number of updates between then and now, 1.6, so you'll really want to go all the way through the ReadMe if you want to see what's new since then. Once you've got that figured out, download the eXtreme+ mod now if you're interested! ;)


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Download 'extreme1.6.zip' (9.34MB)

Modification for Call of Duty 2 multiplayer 1.3
Name   : eXtreme+
Version: 1.6
Author : Astoroth & eXtreme+ Support Crew*
Site   : http://www.extremecod.com

If you think this mod has brought new life into your CoD server and got
a few dollars(or euros) to spend, go here: http://www.extremecod.com

Full compatibility on Call of Duty 2 stock gametypes and gametypes prepared for extreme+


Drop Weapon on arm/hand hit is based on	- Poolmaster (http://ediv.codfiles.com)
Merciless but propably origins from
Poolmasters Realism Mod (PRM)

Taunts                                                                     - -={AA}=-Bjusterbaarlik

Cold breath is based on forums posts by	- French Daddy and [MW]gitman

Map voting reworked by			- Completely REWORKED by PatmanSan

Health regeneration modifications	- Wanna Ganoush -- www.anarchic-x.com

Killcam time overriding			- soco11

Duplicate name check			- Completely REWORKED by PatmanSan

Colored smoke grenades			- Dale

Hold the Flag                           - Bell, converted for extreme+ by Astoroth and Wildcard aka Marc

Indvidual Hold The Flag 1.2		- La Truffe (latruffe666@hotmail.com)

VIP                                     - La Truffe (latruffe666@hotmail.com)

Capture the Flag back                   - Matthias from Admiralmod coverted for extreme by La Truffe

Domination 3                            - Matthias, converted from admiral mod by Nedgerblansky, OddBall, and Tally made extreme compatable by Wildcard aka Marc

Onslaught                                                                 - OddBall, converted for extreme+ by Wildcard aka Marc

Last Man Standing                                                   - Bell, converted for extreme+ by Wildcard aka Marc

Last Team Standing                                                 - Bell, converted over for extreme+ by Wildcard aka Marc

Conquest                                                                  - Original scripting by Innocent Bystander, converted for extreme+ by Tally and UncleBone

Disabling of grenade icons,			 - bullet-worm
forcing exploitable dvars,
quick compass ping fading,
ideas taken from Powerserver

Falldamage modifiers			- Dorian / Jazz

Sprint and some other features		- Bell (http://awe.milliways.st/)

The rest                                                                   - Astoroth and the eXtreme+ Support Crew*

Suggestions, ideas, feedback and inspiration	- All the people in the various CoD forums

Addition credits to:Alot of hardwork went into this new release by people like PatmanSan, Tnic, Paulo88, Gixxer.  We want to take this opportunity to thank EVERYONE involved in the v1.6 release for all their tireless efforts and support.

- Parachuting
- Weather effects
- NEW Tracers
- Ambient planes
- Disable stock map fx
- Clan specific welcome messages and voting options
- Bleeding and bleeding messages
- Ingame statistics board
- Livestats
- Movie mode
- NEW Connecting and Spectate/death/end/stats/voting music
- Announcement sounds
- Teamkill detection with different punishments.
- Server messages
- Welcome messages
- Disable minefields
- Server/Clan logo text and/or picture
- Sprinting
- Map voting up to 50 maps
- Customizable killcam time
- Healthbar
- Random maprotation
- Playerbased maprotation
- Maprotation error correction
- Painsounds
- Deathsounds
- Checking and renaming of duplicate player names
- Anti camping system
- Extended obituary messages
- Turret abuse system
- Disable deathicons
- Disable nadeicons
- Disable stanceicons
- Disable weapon drops
- Disable grenade drops
- Disable pistols
- Disable objective points
- Disable damage feedback
- Disable/Force crosshair
- Disable/Force crosshair enemy color
- Disable health regeneration
- Colored smoke grenades
- Headpopping
- Helmetpopping
- Damage modifiers
- Unknown Soldier handling
- Duplicate name checker
- Blood splatter on screen
- Cold breath
- Change gravity
- Change speed
- Healthpacks/Medikits
- Mortars
- Tripwires frag and smoke grenades with NEW sounds
- Remove bodies and sink bodies
- Ammo limiting
- Weapon limiting
- Dvar to stop clientside exploits
- Spawn protection
- Selectable secondary weapon
- Turret disabling
- Rotating MOTD
- Command monitor
- Weapon drop on arm/hand/leg/foot hit
- Forced autoassign
- Taunts
- Player model limiter
- Laserdot
- Bulletholes on screen
- Ranksystem with rankicons
- Ammo crates
- Panzerschrecks
- G43 Sniper
- Weapon class usage option
- Enemy weapon usage
- Grenade warning
- WMD contol with NEW sounds (option to set a rank that allows you to call in airstrikes, mortars, artillery and napalm)
- Prolly forgot a few :)

New gametypes
- Last Team Standing
- Last Man Standing
- Hold the Flag
- Individual Hold the Flag
- Domination
- Onslaught
- Capture the Flag back
- Classic Headquarters
- Conquest

Known Issues
You can now use extented obituaries (set ex_obituary "8")  but its NOT advisable or recommended
If you enable anything above setting 4 then your console log WILL get ENORMOUS.
If you dont care, or dont use a console log...well then whats stopping ya......

Same goes for the extreme statsboard, it does show names now but will clutter your console log

Head and helmet popping are known to cause server crashes

Using the rain setting can cause serious lag on your server

Knife added and IS throwable      
Heavy MG Tracers added
Blood Pools added
New Artillery EFX
WMD sounds added 
WMD friendlyfire addition
WMD bugs fixed
Intro Music added
Intro Voiceover added
Unknown Soldier Reworked
Namechecker Reworked  
Map Vote completely Reworked    
Smoke Nade callouts    
Tripewire sounds added
Server Redirection
Panzer sound fix
Turret bug fixed
Server messages fixed
Parachute multiple bugs fixed and Improved
Taunts Fix
Rank Chevron fix
Pain and Death Sounds fixed
Maprotation fixed
Gametypes str fixed
Further bjusters taunt bugs fixed
Added new compass -- no longer option

Added parachuting
Added plane altitude limiter
Fixed napalm bug
Fixed killcam bug
Fixed SD defenders vs attackers bug (noticable in some custom maps)
Changed spawnprotection headicon..you now no longer see it through buildings
Changed 1.0 spawnlogic to 1.3
Updated CTFB to CTFB 1.1
Livestats can also be shown in non teambased gametypes
"Hopefully" fixed an issue with the vip pistols regarding maxammo
Statushud now shows ranks while playing
Fixed a bjusters taunt issue with the dvar settings
Added gametypes ONS and LMS (onslaught and last man standing)...these are experimental
Updated DOM2 to DOM3
Fixed respawn bug in CTFB when switching teams	
Minor bugfixes
Edited timer/round clocks: without logopic the clock shows big and on left top side, with logopic it shows small in center top, with logopic AND gametypes lms, htf, ihtf, dom, ons it shows small right top side on the hud.

Got rid of obsolete statsboard ranksytem code
Updated VIP 1.2 rc2 to 1.2 final
Fixed respawn delay for CNQ, VIP, IHTF, CTFB
Fixed throwingdistance of fraggrenades
Fixed hudicon of all smokegrenades
Updated CTF with some messagestrings
Fixed ranksystem rank through score option
Fixed ranksystem.cfg
Fixed some obituary messages.
Added new compas as an optional minimod...or intergrate it in the extreme+ mod

Rank insignia shown on ingame hud and in the score/status screen after mapend
SD and LTS loosing weapons on (re)spawn bugfix
death music bugfix
ending music time configurable
Updated IHTF to version 1.2
Corrected (old) messagestring for IHTF
Implemented VIP
Implemented CTFB
Few bugfixes in DOM and CNQ
choise to use score instead of points for ranks
choise to disable/enable sprint for flagbased gametypes
extreme stats now shows names (still will clutter your console logs)
dead bodies disapear faster after sinking
Added MODS menu in main cod2 menu (only seen if you disconected from your extreme server....see feature below)
Added optional mini mod in the zip file that adds the mods menu which has to be placed in the main folder..so if you start up the cod2 exe it will display imediatly.
Switched "old" default soundaliases with the smaller ones from para per many request ( original file is still in the zip file incase you dont want this)
Minor bugfixes

Added DOM gametype
Added CNQ gametype
Made lower right hud icons smaller and more compact
Made upper middle timer smaller

Older version:
Updated taunts from bjusters tauntsmod 2.2
fixed team balance issue in ihtf
updated the no_turret function...now you can choose per map or gametype if you want to disable/enable the turrets (mp_toujane has no turrets at all for some weird reason)
fixed hudscore for ihtf...wasnt updating (only after respawn or kill)
gametypes hq and chq now no longer show the possible radio spawnpoints before actual spawning (per 1.2 patch)
Added SEPERATE script that you can use if you want to disable votekicking....you need to insert it in the mod yourself if you want to use this.
Added IHTF
Fixed mapvoting system..when not pressed fire button first map was selected and voted for by default
added: stolenflag hudicon for ctf controlable by cvar in gametypes.cfg
fixed: missing headshot who killed who message in extreme obits
fixed: maprotation server message localized string
fixed: enourmous game_mp.log
fixed/moddified: mp_rhine and mp_harbor missing from voting menu
fixed/moddified: missing amb sound for mp_rhine and mp_harbor
fixed/moddified: random reload sound
fixed/moddified: exploits...all exploit previously blocked by extreme exploit blocker uses now the new cod2 coordinates and scanner (removed astoroths exploit blocker)
fixed/moddified: ambient fx settings (disable fire,smoke,fog etc in ambientfx.cfg) added for the mp_rhine and mp_harbor
fixed/moddified: tripwires now do damage inside buildings...but now also the WMD does damage inside buildings (if you dont want this then read the tripdamage.txt how to revert back)

fixed-linux: now showing connect/disconnect messages
fixed-linux: abbility to show extreme obits (NOT RECOMENDED DUE TO HUGE CONSOLE LOGS)

changed: _healthoverlay.gsc (used the 1.4.72 version..this seems to prevent crashes with the _healthoverlay.gsc from v8 and v8 compatable)

added: turret enable/disable script (the one implemented in previous versions didnt seem to work right)
added: new taunts fron bjusters updated taunts mod
added: 2 scripts that should prevent crashing servers on some CUSTOM maps in SD gametype (crashed when objective exploded)

Extreme+ Support Crew

The orriginal developer: ,handed it over to Astoroth way back in the CODuo days....cudo's Wizz :)

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Astoroth and eXtreme+ Crew

50 XP

Registered 2nd April 2007

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