Here's an update on Reaven's La Huida, the CoD2 multi-player map made for the Zombies gametype. He's addressed a number of concerns with the recent initial release, so check out the list of "what's new" below and update your copy of La Huida today! :)
- Fixed various texture errors and other bugs
- Added a new hidden room
- Raised light intensity
- Fixed Stuka sound errors
Map: La huida (the escape) Developer: Reaven (jobusfe is my email) Gametypes: TDM, ZOM Map special-purpose created for mod zombies. Installation: put it on main folder Remove: remove from main folder Contact information: ->firstname.lastname@example.org ->Xfire: reavenv2 v2 FINAL Changes -Texture errors fixed. -Some bugs fixed. -New hidden-room added. -Light intensity raised and added a center more in the secret tunnels. -Stukas sound errors fixed. Map description: 1 year later to finish 2ª World war, the diseases and the virus that caused so many fallen gave rise human to a genetic mutation: the Zombies. After years of fight against them, at the moment only they are left few humans “clean”, located in a small “camping trap” located in Egypt, surrounded by desert. The complex has filled it of traps, like secret explosive barrels or búnqueres. Until they have been forced to create a minefield camouflaged. Luckily, at last hour numerous aerial reinforcements are arriving that do not stop to fly over the small barren island in search of loose zombies. And now the hour has arrived. Who will dominate the world?
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