Here's the second version of Lt.Speirs' Realism Mod for Call of Duty 2 single-player. It's got more features than ever and has definitely retained its uniqueness therein. :) It focuses on more of the big-picture changes (i.e.: things you'll see take effect across an entire campaign), so if you want to give another go at CoD2 single-player, count on this mod for a totally new feel, and download it now! :thumbsup:
- More Battlechatter (makes more sense now, too)
- Realistic weapon names
- Sgt. Randall and Lt. Vloysky are given their voices back (for some reason, they were left out of the final game)
- As Russian infantry, you have no supplies (you start with whatever ammo is in the gun -- weapons and equipment are to be procured on site, just like it was in Russia)
- Realistic resupply system (when you move onto another level with a German weapon, you start the next level with the ammo you had in the last level)
- Reworked AI weapon distribution system (less SMGs, more rifles, and equipment in general -- German soldiers loved to use Soviet equipment, so they now also have the SVT40)
- Realistic representation of Panzer II tank (weak against Crusader tanks -- still deadly against infantry)
- Bren clip realistically reduced (28 rounds -- it would often jam with more)
- Tweaked MG42 accuacry (realistically, the MG42 wasn't very accurate)
lt.speirs realism mod v2 to install just copy and paste to main cod2 folder features:v2 Reworked battlechatter system (AI talks more but it’s not the same constant annoying babble as before Now when they talk it makes sense) Realistic weapon names Sgt randall and Lt.Vloysky are given their voices back (I’ve noticed that all of the chatter from sgt randall and lt. Vlovsky Was cut out from the finished game except for scripted sequences and had to borrow from other voices, now they have their voice again) As Russian infantry you have no supplies (as in a you start of with whatever ammo is in the gun, weapons and equipment are To be procured on site just like it was in Russia) Realistic resupply system (when you move on to another level and you have a german weapon, you start the next level with the ammo you had in the last level) Reworked AI weapons distribution system (as in less SMGs more rifles and period equipment German soldiers loved to use soviet equipment now they also have the SVT40) Realistic representation of panzer 2 tank (that damn thing had a 20mm machinegun and less than a inch of amour and infantry ward expected me to believe that this could take on a crusader tank, or better yet still be in use during d-day, now when ever you see this tank in Africa you can totally trash it, but against infantry its still deadly) Many more but that’s all I can name at the top of my head Bren clip realisticly reduced (it was often topped of to about 28 rounds dued to stoppages) tweaked mg42 accuacry (realisticaly the mg42 wasn't very accurate features:v1 fixed audio for m1garand and thompson Realistic rates of fire for all weapons Realistic damage Realistic weapons loadout (not everyone has a smg, its more realistically equipped) More Battlechatter (AI talks alot more, adds to the chaos of battle) More variety in soldiers (more faces for Americans) Realistic AI (aims straighter and skills coincides with historical accuracy) Blood mod Cookable grenades Realistic reloads for example if the weapon is open bolt, when you reload with a round still chambered inside it is then added to the reload count Can't partialy reload Boltaction rifles and many more than I wish to mention I’m currently trying to figure out how to allow the allied soldiers to become wounded just like the axis soldiers do (as in when they get mortally wounded they crawl away or whip out a pistol, currently only axis can do this) if anyone knows how to do this or has any idea on how please contact me, If you would like to collaborate on a project, ask any questions, send suggestions or bug reports then by all means contact me e-mail: [email protected] aim: mrspeirs
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