Here's a great little fix for your CoD2 single-player game that gets rid of the sound glitches with the friendly Thompson and M1 Garand fire sounds. The problem was that friendly Tommy guns sounded different than yours and also that friendly Garands didn't even make Garand sounds; they made Thompson sounds. It's all a big mix-up on Infinity Ward's part, but with this, it's all fixed, so download this little unofficial patch now! ;)
Morbid_Murder's sound [email protected] = Description = PROBLEM: When a friendly fires the thompson, it sounds different from your thompson. When a friendly fires a garand, it also sounds like a friendly's thompson just fired in single shots. REASON: The soundalias file tells the thompson to sound like a garand when fired by a "non-player"......and why does a teammate's garand sound different from your garand? The soundalias file makes the garand sound at a much higher pitch when fired by a "non-player". SOLUTION: Just edited a few things in the soundalias file. The thompson and garand now sound how they should when fired by a teammate. These probs occurred becuase the game seems to have a slightly modified sound system. This small error shows that IW must've rushed the game abit, or just didn't really care to fix it. Just place the file in the "main" folder of cod2.
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