Here's the second release of Pleiade's Weapons Mod, the CoD2 mod aimed at realism in weapon behavior. There are quite a few fixes and adjustments in this version, so I'm just going to refer you to the details in the ReadMe below. :) Check that out, see the screenies, and give the mod a download!
-xXezekielXx
Weapons Mod v1.1 ------------ by Pleiades aka RuhigSein (My ingame CoD2 name is fugs) ------------ This is the fixed version of v1.0. I fixed many weapons; check the description to see the fixed weapons. -------------------------- Installation Instructions: *Extract(or Copy and Paste) zzz_Pleiades_Realism_Weapons.iwd to your Activision/Call of Duty 2/main folder ------------------------- Uninstallation Instructions: *Delete the zzz_Pleiades_Realism_Weapons.iwd in your Activision/Call of Duty 2/Main folder Note: Weapons Mod v1.1 Fixed: Support Machine Guns have more pitch and less yaw into recoil. Decreased recoil on Ppsh, Sten, and Pps42. Increased recoil on Mp40(Not that much) All Rifles including Sniper Rifles have realistic recoil. The recoil is powerful enough to kick you up/back. The Mp44 has average recoil, a balance to being a rifle and machine gun. Fixed ammo capacity for all guns, Thompson is back to 20 round clip, because the 30 round clip wasn't deployed until D-Day. The weapon and vehicle names are the same as v1.0, so feel free to change them if you want. The purpose of this mod is to increase realism on gameplay, if it is desired. Enjoy it as best as possible. P.S. If there are any problems, or complaints about the gun scripts being unrealistic just E-mail me at "[email protected]"
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