With the recent influx of CoD2 multi-player server utilities comes yet another ground-breaking program, this time by Simon Brown, which allows unmatched and very powerful remote rcon control of your server. This thing is absolutely packed full of features, the shortened list (yes, shortened!) shown below, and he's included seven screenshots for your preview, so read on and check it all out, and download this great tool now! :thumbsup:
-Server connect/disconnect with rcon -Any rcon command direct -Server status -Server info -Public say -Message log -Rcon log -Basic server password set/remove -Basic server properties populate and set -Basic game mode switches -Enable/disable weapons, grenades, etc. -Change friendly-fire modes -Restart map -Rotate map -Load default map -Load player list -Kick player from list -Remove coloured name flags option -Ban player -Exec config files on server -Save player list -Messages sets to server -Hover over label to see the Rcon variable
Rcon4Cod Author : Simon Brown Wilts, UK Clan : None at the moment ;( Contact : mail: email@example.com PayPal : firstname.lastname@example.org WWW : http://www.simonjbrown.eclipse.co.uk/rcon4cod/ Tested on: Windows XP SP1 Futures; Other MOD cvar support User definable list of messages for sending to individual players Minimise to systray PunkBuster Id as part of player list and Save option. 1.4.1 10/Mar/05 Minor update to new friendly fire cvar, changed to setfriendlyfire Updated site link in about and paypal 1.4 1/Oct/04 Added support for United Offensive Addon pack Added Gamemodes tab for Domination, CTF and Base Assault with associated gamemode variables Added New weapons and vehicle variables tab Updated Maps tab to load United Offensive multiplayer maps in list when default list chosen *Note Not added the new voting variables at this time, most server admins disable all these by default. If there is enough demand I will add them in 1.3c 4/Apr/04 Added some error routines and checks, hopefully trapped this Error 9 people having with player kick/ban. If not then more messages to trace it hopefully. 1.3b 28/Mar/04 Fixed populate problems introduced with COD 1.3 patch, at least they improved communications to RCON tools :D 1.3a 9/Mar/04 Fixed slight bug on player auto populate sometimes getting out of sync Finally remembered to change Progress box to display text properly. NOTE for Updating 1.2 to 1.3 You will have to un-install the 1.2 version and re-install 1.3. 1.3 uses some new system controls. IF you wish to keep any messages sets you have created in 1.2 then I suggest you backup the Rcon4COd.INI file. When you install the new version, open both files in an editor (For example Notepad) and copy/past the message section over. Please make sure you remove the default set at the same time. Also please note the nature of some of the changes has made testing difficult, the Auto 999 player kick routine has had little live testing. If you find and problems then please post them on the forum link on the Help Menu with as much supporting info as possible. Notes: Player list not populating messages is likely to be caused by users behind a router requesting data for a large number of players. By default routers do NOT allow fragmented UDP packets through as this can be a way of causing Denial of Service (DOS) attacks The Query checkbox allows a smaller query (Less player information) version which can be used instead, you can still kick/temp & Ban people. Version History; Version 1.3 - 8/Mar/2004 Added support for Heat Of Battle MOD V.3 Added list of CFG files found on server main dir, these can be executed !** AT OWN RISK **, I have no idea what cfgs contain (Useful to set cfg files up for particular reasons, like changing to another gamemode, clanbase, or a MOD) Added Map Rotation option, this allows you to set the mode and maps that will occur next. When cycle complete server reverts to the map rotation it loaded with. Added Menu options under help for Web and Forum links Added Preferences menu option -->Rcon / Messages Auto save on Exit checkbox -->Rcon / Messages Clear window on new connect checkbox -->Remove Colour Ids from name checkbox -->Use Query Mode for player Populate checkbox -->Auto Update Player list checkbox and Timer slider (5 seconds to 40 seconds) -->Auto Kick 999 players checkbox and number of times slider (1 to 5 times) -->Auto connect to server on startup Checkbox and the server/port/password to use -->Auto Start Messages on startup checkbox and Message set / Minutes Interval time Changed Player sort to auto perform after each player populate Changed Sort on Score to be desending Changed ClanBase rules to reflect Cod 1.2 new killcam and spectate variables Fixed Friendly Fire shared from Server tab , was not performing change Removed BAR from "RIfles Only" list Removed Options Menu --> See New Preferences Removed Team Kill warn count and kill count from server tab as these were server side mod specific Version 1.2.0 - 2/Feb/2004 This version incorporates the COD 1.2 server changes Added Friendly Fire "Shared" to menu and server tab Added Headquarters game mode switch and cvars to game mode tab Added Game mode switch to menus Added Killcam, Freelook, Team Balance, spectate enemy and temporary ban timer to Server tab Added temporary ban button to players tab Added checkbox for QUERY mode player populate, Read "Notes" section above for information Added Sort by Column dropdown list to players tab Added SAVE Names to player list to append to "PLAYERLIST.CSV" file the date/serverip:port/PlayerIp/PlayerGUID/PlayerName (if Query mode player list then no PLayerIp or GUID) Added autosave of User Prefix for messages Added gametype and map message to rcon output area when connecting to a server. Added Options menu with Autosave on exit the Rcon log - Creates/appends to "rcon4cod_rcon_ddmmyy.log" Autosave on exit the Messages log - Creates/appends to "rcon4cod_messages_ddmmyy.log" Remove Colour id's from player names Use Query mode for player populate Added Send Message to individual player, will send type message to just selected player (This feature will be enhanced) Changed message timer from 1 - 10 minutes intervals Changed rcon output area to autoscroll to end showing latest information Speeded up Server populate Version 1.0.0 - 21/Jan/2004 Major changes Added Server Message Cycler * see Below Added ClanBase S&D rules setting & popup reminder of what they are (www.clanbase.com) Added ALL game mode specific cvars Set & Defaults to Game modes tab Added Map restart to Maps tab Added Map rotate to Maps tab Added NO Snipers set to Weapons tab Added Rifles Only set to weapons tab Added FriendlyFire settings to Server tab Added Save message log Added Save Rcon output log Added rcon password to save server option for recall. Fixed populate from server map bug where 1st map shown incorrectly Fixed Player populate bug when player had spaces in name Dramatic Weapons populate speed increase. * Server Message Cycler Create upto 10 SETS of (virtually) unlimited messages Freely move message order within set, delete or edit Delete Set Discard changes (mid flow if messed up ;) ) Save Sets (to INI for next reload) Placeholders for ServerIP:port number , Server Name and Friendly Fire status Colour Codes listed for easy reference Set connected server to cycle selected message set on timer from 10 - 60 seconds Will run minimised. Default Set included Version 0.4.0 - 12/Jan/2004 Added Server Save option Added Server Remove option Added Rcon4Cod.ini for server list Added server save list box, click entry to select server Added Populate Maps from server option, giving you any the server has including Custom maps Added Default Maps button, so you can load just the vanilla maps. Added prefix "Rcon4Cod>" to messages from console Version 0.3.0 - 2/Jan/2004 First real release Supports Server connect/disconnect with rcon any rcon command direct server status server serverinfo public say message log rcon log basic server password set/remove basic server properties populate and set Basic game mode switches enable/disable weapons change friendlyfire modes Off/On/Reflective Restart map Rotate map Load default map Load player list Kick player from list Remove coloured name flags option Ban player (Requires COD patch to make work!)
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