SuperJoinTunes

Here's the second release of Nuke^'s super cool, super hip, SuperJoinTunes in-game music mod for Call of Duty 2. :P This version features...

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Here's the second release of Nuke^'s super cool, super hip, SuperJoinTunes in-game music mod for Call of Duty 2. :P This version features two very important bug fixes, so it is strongly recommended that you upgrade immediately! ;) In case you don't know what the mod does, it allows server admins to play up to seven of their favorite songs on the server at the beginning of map changes, round changes, and so on. Some IWD editing is required, and clients must have the file in their "main" folders, so once you figure that stuff out, download this awesome music mod today! :thumbsup:

Fixed a bug where players connecting mid-map would increment the current song number Fixed random type mismatch script error

-xXezekielXx

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Readme
v1.1b

SuperJoinTunesv1.1b COD2 multiplayer mod coded by Nuke^

This is an update to v1.1 to fix the following issues:



1. fixed a bug where players connecting in mid map would increment the current song number
2. fixed random type mismatch script error.


admin[@]clancups.com

v1.1 readme:  


SuperJoinTunes COD2 mod v1.1 coded by Nuke^

This update to version 1.0 fixes the bug where connecting players caused the current song
to be incremented. Creating the situation that players heard different songs at the same time.
  

This is another cod2 multiplayer mod, hot on the heels of my cod2 Quakeheadshot mod

This mod will play up to 7 of your favorite mp3 songs, jokes, welcome message etc.
anything u can think of to jaz up your server at the start of each map in rotation.

fetchers :

== ability to switch all sounds off/on
== Select next tune to be played
== auto rotates to the next song/audio and then back to the start every round/map change

The first thing you will want to do is change the included songs in the mod 

do this :

1. Select you favorite songs.
2. Rename them to song1.mp3, song2.mp3, song3.mp3 etc,, , ,Song7.mp3
3. open up the mod file with winrar and drop your songs into the sounds folder overwriting the existing ones.
4. drop the mod into your main or fs_game folder and you ready to go.

To turn the songs off type \rcon set sjtunes "off" or "on" to switch them back on.
to select the next song to play u can type \rcon playsong (number of song)

eg. \rcon playsong 5

always take other mods out first before you try it, as goes with any mod 

In s&d gametype the audio will play on every round start so you should bear this in mind when
selecting your songs/audio samples

In all other gametypes the audio plays every map change

this mod is compatible with my other "Quakeheadshot" mod and u can put any of the rifle only 
or weapons mods in with it. Other than that I havent had time to test.

Questions ?
email admin at clancups.com 

If you make any nice sound packs for this mod id love to see them up on codfiles.com
or any of the cod2 mod sites modsonline.com etc.

You can get any of my mods at www.clancups.com or help in the forums there
enjoy

Nuke^ 
admin at clancups.com

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Nuke^


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Registered 31st August 2006

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