The Complex

After making Highside i wanted to turn my attention to something smaller, and here is the result. My main aim was to create a competitive S&...

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File Description

After making Highside i wanted to turn my attention to something smaller, and here is the result. My main aim was to create a competitive S&D level. I feel that the placement of the bombsites and spawn points will make this an intense SD level, once players become familiar with the layout there are several ways to approach each bombsite as well as a couple of chokepoints. I didn't want to clutter up the map too much so a minimal amount of props were used, both to keep lines through the map relatively open and also to keep FPS high if it is used in a competition environment. The map supports all gametypes as well and I'm sure you will enjoy playing this map under any gametype, especially S&D and CTF. Enjoy, and if you like it let me know on xfire (details below)

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Readme
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THE COMPLEX 
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Mapped by SKyN aka lesbianemily.

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File Info
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CoD2 map - mp_complex.iwd
Mapname  - The Complex
Version  - 1.0
Release Date - 3rd August 07
Players - Small to medium.

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Updates
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Initial version.

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Features
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16 DM Spawns
16 TDM Spawns
22 CTF spawns (11 per team)
40 SD Spawns (20 per team)
8 Radio positions for HQ gametype

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Description
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After making Highside i wanted to turn my attention to something smaller, and here is the result. My main aim was to create a comptetitive S&D level. I feel that the placement of the bombsites and spawn points will make this an intense SD level, once players become familiar with the layout there are several ways to approach each bombsite as well as a couple of chokepoints. I didnt want to clutter up the map too much so a minimal amount of props were used, both to keep lines through the map relatively open and also to keep FPS high if it is used in a competition enviroment. The map supports all gametypes as well and im sure you will enjoy playing this map under any gametype, especially S&D and CTF. Enjoy, and if you like it let me know on xfire (details below)

*This map was inspired by one of my favourite FPS levels of all time - Complex from Goldeneye 007 on Nintendo 64. So id like to give a big shout out to RARE for making such a fantastic FPS. The level is layed out in roughly the same fashion as the complex, something you will notice if youve played the old level. 

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Installation
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Place the .iwd file into the games "main" folder.

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Gametypes
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dm tdm ctf sd hq

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Contact Details
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xfire - lesbianemily
email - lesbianemily AT gmail DOT com

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Credits
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RARE for making Goldeneye such a massively kick ass game and designing a killer level.

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Legal
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You are free to redistribute the map on CD, DVD etc, as long as it is non-profit, not modified, or "plugged" into a mod without notifying me. If you find any bugs, contact me via the info above.

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Lesbianemily


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Registered 12th May 2007

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