Tunis

Here's the second release of Openf1re's Tunis maps (PAM and "Non-PAM" versions), which features the added compatibility with Capture the...

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File Description

Here's the second release of Openf1re's Tunis maps (PAM and "Non-PAM" versions), which features the added compatibility with Capture the Flag, as well as various bug fixes. I personally loved the first release, so this is a nice little update for those of you with similar tastes to mine. :P The addition of CTF is pretty cool, too, and stands as the perfect reason for the map's thoughtfully-produced layout. Just check out the screenshots below to see what I'm talking about, and download this map now! :D

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Readme
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Map Title                : Mp_Tunis
Map Version              : Release 2 (fixed spawns) - PAM and Non-PAM version
Author                   : Openf1rE
E-mail                   : rhysdavies1@gmail.com
Website                  : http://www.excessgaming.com

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Game                     : Call of Duty 2

Supported Gametype       : Multiplayer
                         : Deathmatch
                         : Team Deathmatch
                         : Search and Destroy
                         : Capture the Flag

Map Size                 : 12-20 : Large Map

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Installation Instructions:

     Place the mp_tunis.iwd file into your Call of Duty 2 MAIN
     directory. Start a server and select the map from the map
     list or type /map mp_tunis into console to load it manually.

ONE VERSION OF THE MAP (INCLUDED) REQUIRES PAM TO BE RUNNING ON THE SERVER

the other version should run without PAM

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Construction Time        : 4 Weeks

Custom Content           : 
Known Bugs               : Light can sometimes appear under walls. I
                           don't really know a fix for this as of
                           now.

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Special Thanks           :

     Thanks to DursT for suggestions, excess gaming, senses
     failed for testing up until now.
     
     All the testers yet to respond to the BETA map :P

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Additional Notes         :

     Thanks for downloading and enjoy :)
     
     P.S. the bombsite might look close together, but from when
     we've scrimmed it plays fine. Smoke is a great tool when
     attacking ;)

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Openf1rE


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Registered 30th April 2006

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