This is my first map for Call of Duty 4 (or any game for that matter). My original intention was to build a bigger map but I think that was a bit ambitious for a first attempt - I'll get back to that later ;)
This map is based on the mp_cellblock minimap image that shipped with the mod tools but isn't actually in the game. From the image it looks like it was meant to be (yet) another middle eastern map but I've made it a Russian installation rather than a prison - let's face it, prisons aren't very interesting ;)
Map Name: mp_lpost (Listening Post) Version: 1.1 Release: 8 August 2008 Map Size: Small (16 players suggested max, although spawns support up to 32) Stock Gametypes: - Free for All - Team Deathmatch - Headquarters - Search & Destroy - Domination (4 Flags) - Sabotage Additional Mod-Implemented Gametypes: * - Capture the Flag - Capture the Flag Back - Hold the Flag - Capture and Hold - Retrieval - VIP Stock Game Modes - Standard (softcore) - Hardcore - Old School Supported Hardpoints: - UAV / Minimap - Airstrikes ( Stock / Napalm * / Nuke * ) - Helicopter - AC-130 Gunship *: You must be running a mod that implements these features. Basic operation has been verified* with the following mods: - AWE 2.0 - ACE 1.9 - X4 2.0 - OpenWarfare 0.04 *: When I say verified, I mean I can start a server with the relevant mod and the map loads and runs each supported gametype as expected without any errors.
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