mp Matroska

Remake of Cod 2's Matmata, transposed to the present day Ukraine for COD4

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File Description

Remake of Cod 2's Matmata, transposed to the present day Ukraine for COD4

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Download 'mp_matroska.zip' (34.78MB)

Screenshots
Readme
======================================================================

Map Title                : Matroska
Map Version              : Final
Author                   : Rabbit,Peri and additional contributions by Lasti for prefabs
E-mail                   : [email protected]
Website                  : www.4mori.biz
xfire                    : 4morirabbit or peri68
FeedBack Forum topic     : http://www.4mori.biz/index.php?file=Forum&page=viewtopic&forum_id=1&thread_id=362
======================================================================

Game                     : call of duty 4

Supported Gametype       : Multiplayer

                         : Deathmatch
                         : Team Deathmatch
                         : sabotage
                         : Headquarters
                         : Search and Destroy
                         : Domination
                         : OldSchool
                         : Capture the flag
                         : Capture the flag back
                         : Hold the flag

Map Size                 : 20+ : Medium Map

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Contents of this Package :

     Some screenshots,the readme and the map.

======================================================================

Installation Instructions:

     Extract the iwd file in your call of duty 4 mod folder (AWE-Extreme-Ace-MW...)
     Extrate the FF(fastfiles) in usermaps/mp_matroska (create folder if missing)

     Rcon name for map is "mp_matroska"

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Construction Time        : 21days

Custom Content           : None
                         

Known Bugs               : Map is created Sas vs spetnaz but works only with mods that have the _teams.gsc updated (Like AWE1.2)
                         : Some issues with Linux servers with roundbase gametypes (SD-SAB) (Bug 1.5 binaries wich should be updated soon)
                          

Changes from  : Beta 1

              : Fixed DM and DOM spawn problem with wall and clip
              : Fixed SD spawn with 5 degree angle
              : Added CTF CTFB to map GSC 
              : Added and fix prefab 1-A
              : Various terrain fixes
              : Fixed and clip prefab 1-A windows
              : Added Decals where needed
              : Moved B bomb to a better place for attacking team
              : Added some models here and there
              : Updated Grid to map changes
              : More stuff I sincerly don't remember :D
              : Last but not least added lawnmoyer for grass fans

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Credit to Other Authors  : Thanks to 4Mori clan for alpha testing the map.
                           
                           Rabbit:To Peri my GodGenius m8 :D
                                 :Thanks to all community members that have help us once again
                                 :Special thanks to Tally for all the effort he puts in CoD community
                                 :To Lasti for helping us a lot in early stages (then he release 200 nanomaps) :D

                           Peri  :Now i have 3 slavedrivers.........boss @work, [email protected], Rabbit [email protected] !!

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Project Info             :This map is a project we decided to do to get used to all the new things of cod4 radiant.
                          We also needed a nice and quick map for our 20 slot Mod server.
                          Play with us here: 62.173.168.9:28940

======================================================================

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Rabbit and Peri


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Registered 20th July 2007

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