MP_Onslaught

MP_ONSLAUGHT update (version 1.1 - 6 july 2008) After I read the tips for my map and experienced it ingame with other people for a few da...

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MP_ONSLAUGHT update (version 1.1 - 6 july 2008)

After I read the tips for my map and experienced it ingame with other people for a few days, I dedicated to make a patch. This are the fixes:

- The house is on a hill now, this will make the map look more scary. - The house now has many decals to make it look older and scarier, I also added some other stuff to the house like blood and pictures. - There are now more differend things in the waste around the house, not only bottles. - Some spawns were stuck in trees in the first version, this is now fixed. - I removed the sandbags. This was only unrealistic since there is no sand in the area around the house. Also the people woulnd't have had the time to make them. - Removed some glitches. - The worldspawn is darker now, this will also make the map more scary.

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Readme
ENGLISH (ENG)

This document can be used to help you installing mp_onslaught on your server.

On the location where you installed Call of Duty 4 - Modern Warfare, create a new map called 'usermaps', if this map doesn't exist already. In usermaps create another new map called 'mp_onslaught'.
Take the following files: mp_onslaught.ff, mp_onslaught.ff_load and mp_onslaught.iwd and place them in the mp_onslaught map, which you just created. You can now run mp_onslaught on your server just like any other map.

If the system says that files with this name already exist, overwrite them.

Enjoy playing mp_onslaught,

Die Hard!

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Die Hard!


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Registered 29th June 2008

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