Additional War Effects

Here we have the v.2 of the Additional War Effets ( AWE ) mod!! Heres alist of features check them out and download this hot mod staright aw...

Re-Upload

Uploading...
Do not refresh or leave this page!

Re-Upload

The aweuo20.zip file you have requested: Call of Duty: United Offensive / Multi-Player / Additional War Effects - 2.08MB is not available. Perhaps try browsing all files for the game Call of Duty: United Offensive and upload any files you want to share or are missing.

We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.

If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.

File Description

Here we have the v.2 of the Additional War Effets ( AWE ) mod!! Heres alist of features check them out and download this hot mod staright away!!

Features -------- - Effects from Ravir's Demolition (Mortars and hitblip) - C47 planes flying by on all stock maps and should work on most custom maps too. - Teamkill and/or teamdamage detection with different punishments. - Camping detection and marking of campers.

In teamplay the camper will be marked with a headicon that flashes between team headicon and a star, and marked on the compass with an objective icon that flashes between a team radio icon and the default objective icon.

In deathmatch the camper will be marked with the default objective icon on the compass and the headicon will flash been a star and a crosshair.

- Override grenade count - Search & destroy bomb timer - Grenade warnings ("Grenade!") - Random maprotation - Force/disable weapons (for example: disable grenades, assign fg42 as secondary weapon etc.) - Parachuting - Spawn protection - Tracers - Skyflashes - Mobile MG42s - Helmet popping - Painscreen - Weapon drop on hand/arm hit - Blood splatter on screen - Change allies team, or make it random - Swap teams for each round in round based gametypes - Server messages - Crosshair disabling - Trip on foot and/or leg hit - Stukas - Laserdot - Warmup round in roundbased gametypes - Head popping - Parts of Ravirs admin tools available for all gametypes (everything but kicktospec should work) - Bleeding - Taunts - Tripwire - Rain/Snow - Disable minefields - Conquest TDM gametype - Server/Clan logo under compass - AWE Capture the Flag gametype - Last Team Standing gametype - Searchable bodies - Burning bodies after flamethrower death - Remote detonable satchels - Sticky grenades and satchels + more (see the included aweuo.cfg for details on each feature)

Read More

Screenshots
Readme
Server side modification for Call of Duty multiplayer, United Offensive Expansion pack
--------------------------------------------------------------
Name   : wcanka_aweuo (Additional War Effects for United Offensive)
Version: 2.0
Author : Bell
Site   : http://www.awemod.com/
Forum  : http://forum.awemod.com/


Donations
---------
If you think this mod has brought new life into your CoD server and got
a few dollars(or euros) to spend, go here: http://www.awemod.com/?selected=donations

Compatibility
-------------
Call of Duty UO stock gametypes
Conquest TDM 2.0 (built in)			http://www.after-hourz.com/cod/
Reinforced Search & Destroy 1.7 Custom version

Credits
-------
Mortar, hitblip, cvardef and spawnmodel	- Ravir (http://demolition.codcity.org/)

Bomber planes 					- Pharao_FS (http://www.pharao-fs.de.vu/)

Parachutes, tracers, skyflashes code	- Parts (http://www.vs-uk.net/)
laserdot and welcome message are based
on Total War 2.3a
getStance() function				- "

Painscreen, bloodyscreen, bleeding,		- Chris P (http://www.mercilessmod.com)
taunts, and the bleeding effect are based
on Merciless Blood Mod.

Mobile MG42 and mobile PTRS41 is based on	- RedMercury, Hellspawn
RedMercury and Hellspawns mobileMG42 mod

Drop Weapon on arm/hand hit is based on	- Poolmaster (http://ediv.codfiles.com)
Merciless but propably origins from
Poolmasters Realism Mod (PRM)

Alternate position for team status		- Pethron

Reflection formula in bounceObject()	- Hellspawn
	
Searching for useable sounds in stock CoD	- Vicool

Code to disable secondary weapon		- Zeus[BTY]

Snow effect is loosely based on the one	- 
used in the map FU-Flint

Jeep respawn wait time, basehealth fix	- #7 (Number 7)

Tank limiting & jeep limiting			- [MW]gitman

British taunts					- DirtyRat

Enhanced parachuting and stuka sounds	- DetPak

Conquest TDM gametype				- Innocent Bystander (http://www.after-hourz.com/cod/)

mp_arnhem exploit fix				- Innocent Bystander

Reinforced Search & Destroy			- Boco

Selectable UO weapons based on mod by	- Scrumby

Fixes to the upgraded RSD version		- GroundPounder

Cold breath is based on forums posts by	- French Daddy and [MW]gitman

Map voting based on code by			- NC-17(codam, powerserver) (REWORKED BY wizard220, MODIFIED BY FrAnCkY55)

Spanish fix for client and listen servers	- CEAL mod-team
	
Some stock UO bug fixes				- Bits

The rest						- Bell (http://www.awemod.com/)

Suggestions, ideas, feedback and inspiration	- All the people in the various CoD forums
								  http://www.iwnation.com/Forums/
								  http://www.mercilessmod.com/
								  http://www.codboards.com/
								  http://www.callofduty.se/forum/
								  http://forums.vs-uk.net/
								  http://www.gamingforums.com/
								  http://www.callofdutyx.com/forums/
								  http://forums.awemod.com/

Webhosting of AWE website and forums	- TyphoonServers (http://www.typhoonservers.com/)

Features
--------
- Effects from Ravir's Demolition (Mortars and hitblip)
- C47 planes flying by on all stock maps and should work on most custom maps too.
- Teamkill and/or teamdamage detection with different punishments.
- Camping detection and marking of campers.

  In teamplay the camper will be marked with a headicon that flashes between team headicon
  and a star, and marked on the compass with an objective icon that flashes between a team
  radio icon and the default objective icon.

  In deathmatch the camper will be marked with the default objective icon on the compass
  and the headicon will flash been a star and a crosshair.

- Override grenade count
- Search & destroy bomb timer
- Grenade warnings ("Grenade!")
- Random maprotation
- Force/disable weapons (for example: disable grenades, assign fg42 as secondary weapon etc.)
- Parachuting
- Spawn protection
- Tracers
- Skyflashes
- Mobile MG42s
- Helmet popping
- Painscreen
- Weapon drop on hand/arm hit
- Blood splatter on screen
- Change allies team, or make it random
- Swap teams for each round in round based gametypes
- Server messages
- Crosshair disabling
- Trip on foot and/or leg hit
- Stukas
- Laserdot
- Warmup round in roundbased gametypes
- Head popping
- Parts of Ravirs admin tools available for all gametypes (everything but kicktospec should work)
- Bleeding
- Taunts
- Tripwire
- Rain/Snow
- Disable minefields
- Conquest TDM gametype
- Server/Clan logo under compass
- AWE Capture the Flag gametype
- Last Team Standing gametype
- Searchable bodies
- Burning bodies after flamethrower death
- Remote detonable satchels
- Sticky grenades and satchels
+ more (see the included aweuo.cfg for details on each feature)

Installation
------------
Run the installer and follow the instructions.

Zip archive for linux servers (and others that prefer a zip file) is available on http://www.awemod.com/

MercilessUO users
-----------------
AWEUO 2.0 is included in the latest MercilessUO upgrade available (or soon available) on http://www.mercilessmod.com/

Read More

Comments on this File

There are no comments yet. Be the first!

Bell


50 XP


Registered 14th July 2004

19 Files Uploaded

Share This File
Embed File