Beyond the Call of Duty: United We Stand

Here's the UO version of Labyrinth Productions' well-known single-player mod, Beyond the Call of Duty, appropriately sub-titled "United We S...

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File Description

Here's the UO version of Labyrinth Productions' well-known single-player mod, Beyond the Call of Duty, appropriately sub-titled "United We Stand." :) Once again, the list of the new stuff is below; read the ReadMe for the rest, and download this mod now! :D

-Installation program for PC (Mac version in the works) that lets you customize the mod to your choosing. -New sound effects for TT-33 and Webley. -Modified sound effets for all weapons. -Remade the gore effects. -Remade muzzle flashes and smoke with much more variables. -Flak30 (PTBoat gun) ejects shells. -Fixed/modified some effects. -Fixed some bugs and problems.

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Download 'btcoduws12.zip' (30.51MB)

Readme
- Beyond the Call of Duty: United we Stand v. 1.2 -
For
Call of Duty: United Offensive (PC)

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Created by:
Labyrinth Productions
http://labyrinth-productions.com
Juuso "Mr. Big Mister" Rautaharju
http://juuso_rautaharju@hotmail.com

Special credits to:
Heat Of Battle Team
http://www.heatofbattle.net
For weapon and character skins

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Requirements:
Latest patches for Call of Duty: United Offensive.

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Installation:
Run setup.exe and follow instructions.

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Legal crap:
Labyrinth Productions takes no responsability for any mental, physical of financial damage caused by this mod. You have been warned.

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What is it?
Beyond the Call of Duty: United we Stand is a single player mod for Call of Duty: United Offensive. The mod enhances the game with better effects, sounds, skins, lots of realism and much much more.

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New features:

-Installation program for PC (Mac version in the works) that lets you customize the mod to your choosing.
-New sound effects for TT-33 and Webley.
-Modified sound effets for all weapons.
-Remade the gore effects.
-Remade muzzle flashes and smoke with much more variables.
-Flak30 (PTBoat gun) ejects shells.
-Fixed/modified some effects.
-Fixed some bugs and problems.


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Old Features:

-MG34 ROF redused to 900rpm.
-DP28, FG42 and SG43 ROF redused 600rpm.
-M2 ROF changed to 600rpm.
-Emplaced machine guns eject shells.
-Magazine sizes for machine guns are accurate.
-New/modified weapon skins.
-M3 grease gun, and new weapon and character skins from the multiplayer mod Heat of Battle.
-New gore effects.
-New Panzer IV, Tiger, T-34 and flak 18 muzzle flash and smoke.
-New explosion effects.
-New/Modified explosion sound effects.
-Panzerfaus shoots smoke and flames out of both ends.
-Stick grenades (M24 and RGD-33) fly further than other grenades.
-Flak 18 ejects shells after each shot.
-New/modified bullet impact effects.
-New flak gun muzzle and tracer effects.
-Only MG's have tracers.
-Enemies and allies use grenades more often.
-Enemies and allies are more aggressive and accurate.
-Allies are as mortal as the enemies.
-Bolt action rifle that are loaded with stripper clips can no longer be reloaded until there is room for 5 new rounds in the magazine.
-Sten rate of fire redused from 600rpm to about 500-450rpm.
-NPC's fire some semi-automatic weapons little faster.
-Automatic weapons that fire from closed bolt get +1 round when reloading partial magazine due to the one round in the chamber.
-New sound effects for weapons.
-New cocking and reload sound effects for bolt action rifles.
-Grenades can be cooked by holding down the mouse button.
-High Explosive grenades have a 50% smaller damage area than fragmentation grenades.
-RGD-33 grenades have a choise between fragmentation and high explosive due to the removable fragmentation jacket.
-German soldiers with panzerfausts carry kar98ks as backup.
-Modified some weapon names to be more accurate.
-Shells fly out of the weapons more realisticly.
-New world muzzle flashes and smoke for all weapons.
-New view muzzle flashes and smoke for all weapons.
-Since the FG42 looks like the FG42 version 2, it also acts like one now.
-HUD stripped down to basic health gauge and ammo counter.
-Crosshairs only on fixed guns that have no iron sights to aim through.
-No more names and ranks on the screen.
-No more failed missions due to friendly fire.
-Player gets only 4 grenades at the start of a map.

-Damages modified:
*Rifles, support weapons and machineguns kill a person with 1 shot.
*Stg. 44 and M1A1 Carbine kill a person with 1-2 shots.
*Pistols and SMGs kill a person with 1-3 shots.
*Melee damage based on the size of the weapon.

-Weapons iron sight aiming modified:
*Pistols, SMG's, Stg. 44, support weapons and Panzerfaust have only little zoom.
*M1A1 Carbine has little more zoom.
*Rifles have even more zoom.
*Select fire weapons (Thompson, Stg. 44, Bar etc.) get a zoom bonus on semi-/slow-auto.

-Loadouts modified:
*Bolt action rifles have 22 5-round stripper clips.
*M1A1 Carbine and M1 Garand have 15 extra magazines.
*SVT-40 and Kar43 have 12 extra magazines.
*Thompson, Sten, MP40, BAR, M3 and FG42 have 10 extra magazines.
*Stg. 44 and Bren Mk. 3 have 8 extra magazines.
*MG34 has 5 extra drums.
*DP28 has 4 extra drums.
*Pistols have 4 extra magazines.
*PPSh-41 has 3 extra magazines.
*M1919A6 has 2 extra 150rnd. belts.

-New ammo pick ups:
*Minimum: 2 magazines (2 stripper clips for bolt rifles)
*Maximum: 4 magazines (4 stripper clips for bolt rifles)
*Only one magazine for PPSh-41 in either case.
*Weapons with drum magazines and machine guns pick ups may vary.

-More correct zooms on scopes:
*2.5x M73B1 scope for Springfiel M1903A3
*3.5x PU scope for Mosin-Nagant 1890/30 Sniper
*4x ZF43 scope for Kar98k Sniper
*1.5x ZF41 scope for FG42


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Known bugs:
-Some character names might still appear on the screen. Can help it.

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