Here's the UO version of Labyrinth Productions' well-known single-player mod, Beyond the Call of Duty, appropriately sub-titled "United We Stand." :) Once again, the list of the new stuff is below; read the ReadMe for the rest, and download this mod now! :D
-Installation program for PC (Mac version in the works) that lets you customize the mod to your choosing. -New sound effects for TT-33 and Webley. -Modified sound effets for all weapons. -Remade the gore effects. -Remade muzzle flashes and smoke with much more variables. -Flak30 (PTBoat gun) ejects shells. -Fixed/modified some effects. -Fixed some bugs and problems.
- Beyond the Call of Duty: United we Stand v. 1.2 - For Call of Duty: United Offensive (PC) ================================================================= Created by: Labyrinth Productions http://labyrinth-productions.com Juuso "Mr. Big Mister" Rautaharju http://email@example.com Special credits to: Heat Of Battle Team http://www.heatofbattle.net For weapon and character skins ================================================================= Requirements: Latest patches for Call of Duty: United Offensive. ================================================================= Installation: Run setup.exe and follow instructions. ================================================================= Legal crap: Labyrinth Productions takes no responsability for any mental, physical of financial damage caused by this mod. You have been warned. ================================================================= What is it? Beyond the Call of Duty: United we Stand is a single player mod for Call of Duty: United Offensive. The mod enhances the game with better effects, sounds, skins, lots of realism and much much more. ================================================================= New features: -Installation program for PC (Mac version in the works) that lets you customize the mod to your choosing. -New sound effects for TT-33 and Webley. -Modified sound effets for all weapons. -Remade the gore effects. -Remade muzzle flashes and smoke with much more variables. -Flak30 (PTBoat gun) ejects shells. -Fixed/modified some effects. -Fixed some bugs and problems. ================================================================= Old Features: -MG34 ROF redused to 900rpm. -DP28, FG42 and SG43 ROF redused 600rpm. -M2 ROF changed to 600rpm. -Emplaced machine guns eject shells. -Magazine sizes for machine guns are accurate. -New/modified weapon skins. -M3 grease gun, and new weapon and character skins from the multiplayer mod Heat of Battle. -New gore effects. -New Panzer IV, Tiger, T-34 and flak 18 muzzle flash and smoke. -New explosion effects. -New/Modified explosion sound effects. -Panzerfaus shoots smoke and flames out of both ends. -Stick grenades (M24 and RGD-33) fly further than other grenades. -Flak 18 ejects shells after each shot. -New/modified bullet impact effects. -New flak gun muzzle and tracer effects. -Only MG's have tracers. -Enemies and allies use grenades more often. -Enemies and allies are more aggressive and accurate. -Allies are as mortal as the enemies. -Bolt action rifle that are loaded with stripper clips can no longer be reloaded until there is room for 5 new rounds in the magazine. -Sten rate of fire redused from 600rpm to about 500-450rpm. -NPC's fire some semi-automatic weapons little faster. -Automatic weapons that fire from closed bolt get +1 round when reloading partial magazine due to the one round in the chamber. -New sound effects for weapons. -New cocking and reload sound effects for bolt action rifles. -Grenades can be cooked by holding down the mouse button. -High Explosive grenades have a 50% smaller damage area than fragmentation grenades. -RGD-33 grenades have a choise between fragmentation and high explosive due to the removable fragmentation jacket. -German soldiers with panzerfausts carry kar98ks as backup. -Modified some weapon names to be more accurate. -Shells fly out of the weapons more realisticly. -New world muzzle flashes and smoke for all weapons. -New view muzzle flashes and smoke for all weapons. -Since the FG42 looks like the FG42 version 2, it also acts like one now. -HUD stripped down to basic health gauge and ammo counter. -Crosshairs only on fixed guns that have no iron sights to aim through. -No more names and ranks on the screen. -No more failed missions due to friendly fire. -Player gets only 4 grenades at the start of a map. -Damages modified: *Rifles, support weapons and machineguns kill a person with 1 shot. *Stg. 44 and M1A1 Carbine kill a person with 1-2 shots. *Pistols and SMGs kill a person with 1-3 shots. *Melee damage based on the size of the weapon. -Weapons iron sight aiming modified: *Pistols, SMG's, Stg. 44, support weapons and Panzerfaust have only little zoom. *M1A1 Carbine has little more zoom. *Rifles have even more zoom. *Select fire weapons (Thompson, Stg. 44, Bar etc.) get a zoom bonus on semi-/slow-auto. -Loadouts modified: *Bolt action rifles have 22 5-round stripper clips. *M1A1 Carbine and M1 Garand have 15 extra magazines. *SVT-40 and Kar43 have 12 extra magazines. *Thompson, Sten, MP40, BAR, M3 and FG42 have 10 extra magazines. *Stg. 44 and Bren Mk. 3 have 8 extra magazines. *MG34 has 5 extra drums. *DP28 has 4 extra drums. *Pistols have 4 extra magazines. *PPSh-41 has 3 extra magazines. *M1919A6 has 2 extra 150rnd. belts. -New ammo pick ups: *Minimum: 2 magazines (2 stripper clips for bolt rifles) *Maximum: 4 magazines (4 stripper clips for bolt rifles) *Only one magazine for PPSh-41 in either case. *Weapons with drum magazines and machine guns pick ups may vary. -More correct zooms on scopes: *2.5x M73B1 scope for Springfiel M1903A3 *3.5x PU scope for Mosin-Nagant 1890/30 Sniper *4x ZF43 scope for Kar98k Sniper *1.5x ZF41 scope for FG42 ================================================================= Known bugs: -Some character names might still appear on the screen. Can help it. =================================================================
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