BoS Server Admin Assistant

We loved the AWE mod, but found many options that we either didn't want or caused unwanted overhead for the server. So, we simply extracte...

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We loved the AWE mod, but found many options that we either didn't want or caused unwanted overhead for the server. So, we simply extracted what we liked, added a couple features, and viola here you have it. Thanks to Bell for the original code! A very nice feature for the servers out there, Download it now and see what you think :)

Features - Server messages - Welcome Messages - Random Server map rotation - Broadcast next map in rotation messages - Custom messages to groups - Private messages to individuals

Credits Server Messages - Bell & AWE Mod Welcome Messages - Bell & AWE Mod Random Rotation - Bell & AWE Mod Rotate on Empty - Bell & AWE Mod

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Readme
Server side modification for Call of Duty multiplayer, United Offensive Expansion pack
--------------------------------------------------------------
Name   : BoS Server Admin Assistant
Version: 1.0 
Author : |BoS|Brian
Site   : http://www.bos-clan.com.com/


Compatibility
-------------
Call of Duty UO stock gametypes


Credits
-------
Server Messages - Bell & AWE Mod
Welcome Messages - Bell & AWE Mod
Random Rotation - Bell & AWE Mod
Rotate on Empty - Bell & AWE Mod

http://www.awemod.com/
http://forums.awemod.com/

We loved the AWE mod, but found many options that we either didn't want or caused unwanted overhead for the server.  So, we simply extracted what we liked, added a couple features, and viola here you have it.  Thanks to Bell for the original code!

Help with scripting syntax - Number 7

Countless testing, restarting, server crashing help - Muffrdawg, WylyE, Decap, & Raven


Features
--------

- Server messages

- Welcome Messages

- Random Server map rotation

- Broadcast next map in rotation messages

- Custom messages to groups

- Private messages to individuals


Installation for stock gametypes
------------------------------------------------------
Copy the following files to your "Call of Duty\uo" folder:
zzz_BoS_svr_AdminAsst.pk3



Random maprotation
------------------
Enable this by setting scr_BoS_random_maprotation to 1.

This will read all entries in sv_maprotation at the start of each game and set sv_maprotationcurrent
one of them by random.

Be aware that you either have to specify the gametype for each map in the maprotation or for none.

For example:

set sv_maprotation "map mp_brecourt map mp_carentan map mp_depot"
... and ...
set sv_maprotation "gametype tdm map mp_brecourt gametype tdm map mp_carentan gametype hq map mp_depot"
... is valid while ...
set sv_maprotation "gametype tdm map mp_brecourt map mp_carentan gametype hq map mp_depot"
... is not.

If you want to use the same map with different gametypes you have to specifiy the map in the map rotation
for each gametype. For example:

set sv_maprotation "gametype tdm map mp_depot gametype sd map mp_depot gametype hq map mp_depot"
... this maprotation will only play mp_depot but will randomize between tdm, sd and hq.

When you start up the server it will always play the first map in the rotation but as soon as that map
ends it will rotate to a random map.


Custom and Private messages
---------------------------

These messages are based on the CoDUO GUID of the players.  NOT THE PUNKBUSTER GUID!
You can find a player's CoDUO GUID via a \rcon status command via ingame console.

For private messages the player's guid must be attached to the end of the cvar's name without any 
spaces.  See the included config file for an example.

Although you can have multiple custom messages, you may only have one private message per GUID

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|BoS|Brian


50 XP


Registered 7th November 2004

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