Here's another of Morbid's original mods, this time a single-player one that modifies many aspects of the player loadout as well as the CPU loadouts. Also, as the name says, it changes the AI feel of the CPU by lessening teammates' health and increasing CPU player accuracy. As if that weren't enough, you'll also get a chance to play the old CoD missions with CoDUO weaponry! Wherever you stand on SP mode, this is sure to give you a new experience, so download it now, and play the campaigns through! :thumbsup:
Morbid_Murder's AI and Loadout: contact: email@example.com 3 things you should know: - YOU MUST HAVE COD:UO TO USE THIS MOD - THIS IS FOR THE ORIGINAL COD MISSIONS - THE NEW AI ALSO WORKS ON UO MISSIONS === How to use this mod: Place the pk3 file in your UO folder, then insert your UO DISC. Go to the console and enter whatever COD mission you wish to play. If you are unsure how to access the console, goto options and under SAVE/INTERACT, enable the console. Then press the tilde key (squiggly key on the top left). console command: map (mission name here) American Campaign - Training - Pathfinder - Burnville - Dawnville - Carride - Brecourt - Chateau - PoW Camp British Campaign - Pegasus Night - Pegasus Day - Dam - Truckride - Airfield - Ship Russian Campaign - Stalingrad - Redsquare - Trainstation - Sewer - Pavlov - Factory - Railyard - Tankdrivecountry - Tankdrivetown 4th Campaign (All 3) - Hurtgen - American - Rocket - British - Berlin - Russian ----------------------------------- :::MOD FEATURES::: = New weapons: Most of UO's new weapons are now in the orginial COD missions so now you're not stuck with using the same ol weapons over and over. ALL MP40s have been replaced with the MP44, ALL MP44s have been replaced with the mp40, and some KAR98s have been replaced with the Gewehr43. I couldn't get an enemy to use the MG34 - they got really stupid if they try to use one >:( = New loadout: You will start the missions with new weapons. Ex: In the map "Trainstation", you are given a tt3, dp28, and a SVT40. = New AI: In an attempt to make the missions more difficult, the enemy accuracy has been increased and ALL your allies in every mission now only have 65 health. Unfortunetely, the AI still isn't even too difficult. They still are abit stupid, sorry :( I'll soon look around more in the AI files and see if I can change that. 2 more things: The webley's damage has been increased by 10 and...please report any bugs. Enjoy =)
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