The premise for this mod is rather vague, but from the title, I can gather that it's for UO, it's related to the MPSH Realism Mod, and its focus is weapons! Anyway, read the ReadMe, and figure it out for yourself. Remember to check out the screenshots below, too! :)
From the MPSH Realism series comes the United Offensive realism Modification (multiplayer only). This has been tweaked a little by myself and has been added to the AFK servers. The tweaks for the AFK version are highlighted in red/** and are only available in the AFK version of this mod. I have also managed to rectify a few bugs found in the original version of this mod, such as changeing weapons in the menu option for the Russians and the British. Credit goes to MPSH for originally making the basic structure for this mod, I changed certain aspects of this mod purely through request and its seemed MPSH had stopped further development of this mod. With the changes and bug fixes I have made it has proved a complete HIT on our servers! V3 Features include; .Extra weapon selections to weapons menu; - ** Sten & Silenced Sten Mk II (including picture) added to the British weapons selection ** - M1A1 Bazooka added to US and British weapons menu. - Panzer rockets added to German and Russians weapon menu. - Flamethrower added to Russians weapons menu. This also has increased damage and effective range (worth using now) - FG42 added to German weapons menu. .Individual weapon/player movement speed adjustments. .HipSpread,kick,yawpitch fixes to help improve weapon accuracy on all weapons. .Weapon firerates adjusted .Projectiles-rockets adjusted speed & damage radius. includes tanks. .Heavy machine guns/turrets have been adjusted. .Weapons min & max effective distance of weapons all have been adjusted. .Weapon/bullet damage have been adjusted according to type of weapon. .Rifles have been adjusted to be more accurate and strong. **.weapons carry upto a max of 3 grenades.** **.weapons carry upto a max of 3 smoke nades ** .grenades/smoke nades speed/distance,radius damage have been adjusted. .Reduced the heavy "sway" effect on all sniper rifles (includes fg42) while player is idle or looking thru scope. (little sway in standing position, very mild sway in crouch and no sway movement while in prone) .Artilery strikes are now more accurate and swift when executed with less area spread now more isolated on targeted area. .New improved HipSpread,viewkick,yawpitch tweaks on smgs,mgs,handguns & fg42. .Tanks increased the effective damage and timing between artilery rounds a bit faster from previous. .Increased tanks driving speed. .little speed increase in panzerfaust rocket .decreased the damage radius from satchel charges a bit. **.white cross - This realism version uses the in game "white cross" type reticle crosshair ** V4 Changes; **.added the MPSH GS-series fixed power telescope sight for all sniper rifles tailored for accuracy & reliablity, includes ** - Increased diameter wide view lens with red dot reticle sight & crosshairs for Instant target acquisition V5 Changes; **.added Blood Fx mod for UO from www.mercilessmod.com includes;** - Enhanced blood "puff" effect when players get hit. - Chunky gibs will randomly fall to the ground and leave blood stains. - Blood stains and blood particles will behave accordingly to the direction of the impact - bloodFX coded to created unique & random blood stains each time!! V6 Changes; - ** Fixed script runtime error for silenced sten ** ***This mod is also required client side to use for some of the features to work.. To install add the pk3 to your CoD/UO folder. It may be advisable to remove any other mods or previous versions you have running on your system.*** AFK Servers Server 1 AFK KiLLJoY 'More Off3nsive' IP afkclan.dyndns.org Server 2 AFK KiLLJoY 'On the Off3nsive' IP 220.127.116.11:28960 Also visit the afkclan @ www.afkclan.com [AFK]_SMoKI ;)
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