Here's the latest version of the Platinum WAR MOD, which features the following updates:
· Client crashes (coduo.exe) corrected - Rain and Snow optimized · Trainings mode rewritten · Voodoo-Mode update · Remote satchel (detonate satchel with USE + MELEE buttons) · Tripwires optimized · Mortar effects optimized · Colored smoke grenades available (new CVar) · Birds can be shot down
*********************************************************** Platinum WAR MOD made for Call Of Duty United Offensive (made by Modder: http://www.platinum-mod.com) Published by ESGN Network - www.cod-infobase.de English Translation by: Ezekiel Victor (xXezekielXx) Download the mod to get xXezekielXx's e-mail address! The distribution of this mod can only be approved by http://www.cod-infobase.de. ( Warlord & Pit-Bull Admin cod-infobase.de & ESG Network ) This file was downloaded from www.cod-infobase.de. · News, Mods, Maps, Tools, Videos, Community, and more... Powered by www.Stormix.de *********************************************************** *********************************************************** Platinum WAR MOD - Version 8.005 (16.05.2005 06:10) You can Support the Project with a Donation: http://www.platinum-mod.de/project_support/index_en.php Installation Instructions: ---------------------- The files: "platinum_war_mod_client_download_file.pk3" "platinum_war_mod_svr_file.pk3" "platinum_war_mod_svr_file_clan_logo.pk3" ...copy them to this folder: ".../call_of_duty/uo/" IMPORTANT!!! You must delete the old PWM files: "platinum_war_mod.pk3" "platinum_war_mod_clan_logo.pk3" "platinum_war_mod_weapons.pk3" The mod has new filenames, so that the clients only have to download 76KB of files! The "english_example_config.txt" file includes the mod CVars in an example server config. You must copy the complete content of these files into the server config file: (Example: "my_server_start_config.cfg" or something similar) Start the server with the "my_server_start_config.cfg" file. !IMPORTANT!... you CANNOT have other mods in your UO folder!! (or any other older versions of Platinum War Mod). Hint for Clan Logo Text: --------------------------- Please take note that after v5.775, the clan logo text is NOT in the "platinum_war_mod.pk3" pk3! It's in a new pk3 called "platinum_war_mod_clan_logo.pk3" (open it like a .zip file) in which you change the following: ("platinum_war_mod_svr_file_clan_logo.pk3: /maps/MP/gametypes/_clan_logo_text.gsc") ^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ this file is really a .zip file and here is the logo text! Features at a Glance: ------------------------------ -> Specials · Clan Training Mode (free moving spawnpoint for all players in the game) · All airplanes are destructable · Searchable bodies · Tripwires (with 2 grenades) · Film Effects (Helmet, Split-Screen, Blood) · High Noon Mode for S&D (the last two players fight with only pistols) · Voodoo Mode for S&D (Zombie players) · Ability to fly airplanes (steerable), drop bombs and paratroopers · In-game RCON Menu (complete server control right in the game) · Platinum MOD Parameters can be set right in the RCON menu -> Athmosphere · Lightning and thunder in the sky · Air war effects · C47 Bombers in the sky · Cold breath on winter maps · Rain (with rain sounds) and snow · Mortars · Airplanes with strafing sounds (ideal for masking your sprints!) -> Special Sounds · Special music for each map plays at the beginning of the map (not during the actual game) · Spectator chat free in High Noon mode · Air raid sirens when a player boards a plane · Airplane sounds · "Caution Detonation" comments for S&D shortly before the explosion -> HUD Features (HUD Elements) · Server clan logo text on the HUD · Anti-Camper Radar (shows campers as blinking crosshairs) · Wide Distance Search (Distance display of enemies on larger maps; makes duels on large maps better) · Artillery counter, when artillery strikes are imminent · Hit Effects (shows when you've been hit by an enemy) · Spawn Protection Display (Health Cross) · Display of rounds/points · Display of available airplane bombs · Display of remaining flight time · Display of airplane 'health' · Display of total player count · Display of team status · Display of your own points · Complete list of map rotation · S&D: rounds with real-time display · S&D: real-time for bomb countdown -> Additional Features · 2. Secondary Weapon (only if primary weapon is selected) · weapon mod add-on (Panzerfaust, MG42, Flamethrower, ...) // ******** FAQ's ********* - Q: No airplane sounds on custom maps? (mp_peaks, etc.) - A: The custom map has its own soundloadspec file (Ex: soundloadspecs/mp/mp_peaks.csv) There must be a new file for the map with the name and proper soundlinks to the MOD's airplane sounds. - Q: Player lighting glitches on maps with snow? - A: You don't have the client-file for the MOD. Try enabling auto-downloading when joining the PWM server. - Q: Game crashes on the first shot in the map? - A: The Linux dedicated server has old, buggy files. Please update to the latest files. ######################################## ############## Versions ############## ######################################## New in Version v8.005 · Client crashes (coduo.exe) corrected - Rain and Snow optimized · Trainings mode rewritten · Voodoo-Mode update · Remote satchel (detonate satchel with USE + MELEE buttons) · Tripwires optimized · Mortar effects optimized · Colored smoke grenades available (new CVar) · Birds can be shot down New in Version v8.002 · Error: MAP Rocket -> MAP dimensions were incorrect · Error: MAP Neuville -> sky defense effects caused errors · Error: Plane -> two bombs for one click · Error: Mortars -> waittime became negative on greater falltime · Error: Body-Scan -> body deleted during search, dead entity · Error: if Voodoo mode was turned off, medic helmet was still there · New: English ReadMe and Config Files (thanks to xXezekielXx) New in Version v8.000 · Completely new code (the MOD has been rebuilt) · MOD has been tested on public servers · Airplanes can now be "freely" flown (no more path nodes!) · New CVar WAR MODE (None, Easy, Medium, Heavy) · Changed CVar: Scoreboard now called Lifeboard · RCON worked on (comes directly from server now) · ERR-LOG function for server crash analysis · More sounds for the effects · Client download filesize reduced to 76k · And much more! Service Update v7.512 · Completely new code · Burning Planes · Burning Bodies · Pop helmet for all gametypes · Searchable bodies for all gametypes · Cold breath only outside (ie: not indoors) · Airplanes no longer fly to the MAP-Rand · Airplane landing angle fixed · RCON menu worked on · Numerous small bugs fixed Service Update v7.510 · Radar objects crashed Linux servers - now fixed! · Error LOG function for better crash analyses on Linux servers (new CVar) · Code optimized · Tripwire defusing · Fighter plane details optimized · Searchable bodies and Voodoo mode fixed Service Update v7.500 · Lots of code completely reworked Service Update v7.055 · Flyable airplanes worked on and fixed · Airplanes now fly in the right formations (no more Axis and Allies together) Service Update v7.050 · Calculation of map dimensions for numerous effects worked on and corrected · Airplanes now fly at the correct height · Airplanes now fly all around the map instead of at 2 sites · More airplanes and sounds · Score errors for airplane shots in S&D fixed · Next map in the server name fixed, will now display for every gametype · A few small errors fixed Service Update v7.010 · Server crash for various gametypes fixed Service Update v6.150 · Possible server crashes through searchable bodies and Voodoo Mode fixed · Errors in the RCON Menu fixed · Server information in server name removed for gametypes that aren't round-based · MOD default values changed (better for gameplay) · C47 bombers in the sky (effect) displayable (new RCON menu option) Service Update v6.140 · Two large errors with searchable bodies and Voodoo Mode fixed Service Update v6.135 · After map vote or RCON map change, there was no map rotation · Client download reduced from 300k to 94k (WARNING: new filenames!) · RCON: Special Weapons (Bazooka etc.) couldn't be activated · RCON: Map order (Tigertown to Stanjel UO) · HUD: Time left stays at 00:00 (instead of "Over!") · Server name: Rounds left stays at 0 (instead of negative values) · Server name: Time display fixed (was occasionally incorrect) · High Noon models weren't removed, fixed · Voodoo/Zombie Mode: Time scale fixed (always vanished) · Voodoo/Zombie Mode: Hit damage fixed · Sky defense gun positions fixed (no longer in the middle of the playing field) · Respawn time (right) for BAS, DOM, CTF etc. New in Version v6.120 · RCON MOD: many new variables to configure the Platinum MOD · Minefield problem fixed (when players crossed minefields in airplanes) · More maps with airplanes (Kharkov, Brecourt, Foy, Rhine Valley, Hurtgen) · Players can now bypass tripwires (by quickly running and jumping over them) · Plane crash probability option (new CVar) · Plane crash angle corrected · Plane crash better coordinated to the map · Many details made better New in Version v6.050 · Searchable bodies · New Tripwire text and optimizations · Better HUD displays (round/time display fixed) · Silent Sten kill icon fixed · Helmet flying fixed · Mortar angle fixed (Mortar looked straight to ground) · RCON functions fixed and MOD Menu ready · Round/time display in server name fixed (without PWM, for more space) · Many new CVars for the MOD (Planes, Mortars, Lightning, etc.) · Map dimension fixed · Airplanes now in Harbor · Airplane radar, see where planes are · Maps with airplanes to fly: (Bocage, Italy, Kharkov, Kursk, Neuville, Ponyri, Railyard, Stanjel UO) New in Version v6.010 · Thunder and lightning in the sky · Air wars in the sky · Cold, visible breath in winter maps · Helmet function fixed (no double helmet) · Zombie text updated · Zombie damage system (team kills are no longer possible) · Zombie health can be up to 2500 (but still vulnerable) · Blood movement on the screen made slower · Frequency of planes in the sky made less · Mortar frequency increased somewhat New in Version v6.000 · All airplanes are now destroyable (also in the air, including smoke effects) · Voodoo Mode (Medic can make dead soldiers into zombies) - New CVar · Film Effects (Helmet, Split-Screen, Blood) - New CVar · Tripwires - New CVar · Platinum MOD parameters can now be changed in the RCON menu · Server name for game information now in a new CVar (for server name reset) · Some improvements to team score (Rounds Left: , Time Left: ) · Silent Sten fixed (shot too accurately before) · Spectacular airplane explosions · Linux server crashes for gametype BAS fixed New in Version v5.830 · Server name now with game information: (remaining rounds/time, next map) · At the end of the map an "Over!" display shows · Clan logo now removeable (new CVar "mod_show_clan_logo") · Mortar speed now faster · Server crash for shutdown scoreboard fixed · CVar "mod_spawnHealth_sec" and "mod_spawnHealth_dist" corrected (l added) New in Version v5.815 · MAP time displays correctly now (instead of time reset) New in Version v5.810 · RCON menu now also available in-game New in Version v5.800 · Airplane paths and velocity optimized · No more airplanes in Brecourt, Hurtgen (because of mine fields) · Realistic plane crashes · Air sirens don't play every time now (random) · Co-Pilot can now jump from the plane · Bombers optimized · Bomb errors fixed · Team Points Display on the HUD optimized · In message text CVars, possible to have time delays (Example: "WAIT 15") New in Version v5.780 · NEW: Time-/Point-Limit available on the HUD New in Version v5.775 · NEW: Points/Rounds (small) available on the HUD · RCON menu modified, now possible to kick and ban, as well as other changes (ON/OFF) · Clan Logo Text in new location (new .PK3 file: "platinum_war_mod_clan_logo.pk3") · Flash grenades can replace smoke grenades (CVARS) · Welcome text now immediately shows on player entry (without mod text) · Round start new (now fixed at the beginning of the game) · High Noon Mode made better · Airplanes fixed in the following maps: Cassino, Dawnville, Ponyri · Small errors fixed New in Version v5.760 · In-game RCON Menu (complete server control right in the game) · High Noon Mode optimized (screams reduced, can't take any other weapons, ...) · Music problem fixed (with 2 players = music off) · Weapon add-on can be enabled/disabled completely · Map rotation display made better (more options, also toggleable) New in Version v5.501 · Server Update (small errors fixed) New in Version v5.500 · At popular request: CVars now editable in the .cfg file · Many small optimizations New in Version v5.420 · Airplanes can now be steered in any direction · Paratroopers can be dropped from planes (melee button) · HUD display for flag optimized New in Version v5.412 · High Noon Mode for S&D (the last two players fight with only pistols) · Airplanes now only available to players of rank 3 · Errors in Training Mode for round-based gametypes fixed New in Version v5.401 · Training Mode for other round-based gametypes New in Version v5.400 · Training Mode - move spawnpoint with USE button (in the uo_dedicated.cfg "set training 1") · Airplane bomb damage (players lose energy) New in Version v5.395 · Rain quality (low/medium/high) for clients with slower computers New in Version v5.390 · Server clan logo text on the HUD · Rain sounds · Airplane sounds (for the player airplane) · Air raid sirens when a player boards a plane · Pilot can now drop bombs (no the Co-Pilot!) · Display of bombs remaining · Airplane now flies in a diagonal direction over the MAP · Some optimizations New in Version v5.380 · New sound system New in Version v5.370 · Wide Distance Search (Distance display of enemies on larger maps; makes duels on large maps better) · Weapon mod now separate from the rest of the mod (possible to omit extra weapons) · HUD Display optimized · Music shutdown procedure · Rain probability feature · Some errors fixed (double camper display, some gametypes, Linux optimized,...) · Many functions now possible to shutdown (in variable file: "maps\MP\gametypes\_plat_mod_vars.gsc")
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