UO Ardennes 1944 Server Fix

Here's an unofficial server-side fix (unofficial as in not from the After-Hourz Development Team) for the After-Hourz UO Ardennes 1944 map....

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File Description

Here's an unofficial server-side fix (unofficial as in not from the After-Hourz Development Team) for the After-Hourz UO Ardennes 1944 map. It fixes two serious, off-map exploits, so if you run a server with the Ardennes 1944 wonder map on it, you'll want to pick up this essential patch. ;)

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Download 'mp_uo_ardennes1944_svr_fix.zip' (2KB)

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name:		mp_uo_ardennes1944_fix
author: 	gitman (http://www.anarchic-x.com)
date:		10/17/2005

###############
# Description #
###############

This fixes two known off-map exploits in the map mp_uo_ardennes1944 
by Drecks (http://www.after-hourz.com). The blockBox() function was 
originally written by bell (http://www.awemod.com/). 

This is not an official After-Hourz fix. I inquired about a fix
from a few admins at After-Hourz and did not receive a response.

################
# Installation #
################

Extract mp_uo_ardennes1944_fix.pk3 to the same directory as
mp_uo_ardennes1944.pk3 (typically the 'uo' folder).

If you are worried about adding more to your gamestate size 
with the addition of this PK3, then extract the gsc from this 
pk3 and include it in your respective server-side mod.

This pk3 will add approximately 37 bytes to your gamestate.


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gitman


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Registered 18th October 2005

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