Originally developed, and released, for Call of Duty 4: Modern Warfare, PeZBOT is a port of a multiplayer bot-mod for Call of Duty: World At War. The aim of the mod is to introduce relatively life-like A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can.Version 002p (24/6/09): The mod now works on version 1.4 of World at War. (Including Steam version of the game.)- Bots now play all game modes. - Bots are much more aggressive towards planting the bomb in S&D and Sabotage.- Bots have a 0.25-1.0 second delay before firing. (simulate reaction time)- Bots now use many more weapons.- Bots now obey a few team commands - "Follow Me", "Move In" and "Suppressing Fire". - Bot animation and speed have been improved.- Added a dvar to remove bot usage of artillery/dogs. (svr_pezbots_dewards)- Various waypointing bugs fixed.- Added waypoints for the maps: Cliffside, Downfall, Nightfire, Station and Knee Deep.- Reworked many of the waypoints in each map to play with all gamemodes.- Reworked many of the waypoints for better performance.
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