Possibly the biggest technical improvement in United Offensive are the even better looking visuals. At this point, itâ€™s very hard to believe that United Offensive is running on an extremely modified version of the Quake III engine, but that just goes to show you what hard work and some good programming can do for such an aging technology. I only shudder to think how this game would look and run on a carefully modified and optimized Source engine (seeing how Iâ€™m loving how that one works in Counter-Strike: Source). A few of the visual improvements that are apparent right off the bat are the even richer particle effects (making the explosions and billows of smoke look even better than before), and a heavier application of advanced pixel shader effects, which increase the impact of ambient details like light flickering through broken windows, heat haze effect and so on.Make sure you check all of these previews out.
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