Beyond The Call of Duty

Here we have a mod for SP which features lots of new cool added features such as variations on zoom in iron sights, new muzzleflashes and st...


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Here we have a mod for SP which features lots of new cool added features such as variations on zoom in iron sights, new muzzleflashes and stripped HUD. The mod only works in SP and really adds to the realism of the game with its new noises and effects. Download it now and give it a try :rock:

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Call of Duty: Beyond the Call of Duty v. 1.0

Created by:
Juuso "Mr. Big Mister" Rautaharju
http://[email protected]

Call of Duty v. 1.3 patch

Place the user_btcod.pk3 into the /MAIN folder in your CoD main directory


What is it?
This is a mod for the Call of Duty Single Player only.
After modding SoF2 for 2 years I got me a Call of Duty and started modding it. This mod continues my single player modding projects. It doesn't invent the wheel again, it just makes it little better. Things balance between as much realism as possible, but also keeps the game in a playable condition.


-New sound effects for weapons.
-New cocking and reload sound effects for bolt action rifles.
-Grenades can be cooked by holding down the mouse button.
-German M24 HE grenades have a 50% smaller damage area than the frag grenades.
-Modified some weapons names to be more accurate.
-MG42 ejects shells.
-Shells fly out of the weapons more realisticly.
-New world muzzle flashes and smoke for all weapons.
-New view muzzle flashes and smoke for all weapons.
-Since the FG42 looks like the FG42 version 2, it also acts like one now (ROF down to 600).
-Tanks now have a MG34 as the bow machinegun (MG42 was never used as a fixed machinegun on tanks).
-HUD stripped down to basic health gauge and ammo counter (planning on removing the clip counter).
-Crosshairs only on fixed guns that have no iron sights to aim through.
-No more names and ranks on the screen.
-No more failed missions due to friendly fire.
-Player gets only 4 grenades at the start of a map.

-Damages modified:
*Rifles, support weapons and machineguns kill a person with 1 shot.
*Stg. 44 and M1A1 Carbine kill a person with 1-2 shots.
*Pistols and SMGs kill a person with 1-3 shots.
*Melee damage based on the size of the weapon.

-Weapons zoom function modified:
*Pistols, SMG's, Stg. 44, support weapons and Panzerfaust have only little zoom.
*M1A1 Carbine has little more zoom.
*Rifles have even more zoom.
*Select fire weapons (Thompson, Stg. 44, Bar etc.) get a zoom bonus on semi-/slow-auto.

-Loadout's modified:
*Thompson, MP40, BAR and FG42 have 10 extra clips.
*Pistols have 4 extra clips.
*Bolt action rifles have 22 5-round stripper clips.
*M1A1 Carbine and M1 Garand have 15 extra clips.
*Stg. 44 and Bren Mk. 3 have 8 extra clips.
*PPSh-41 has 3 extra drums.


Since you can't use the compass to guide you at the begining of the boot camp move trough all the signs to pass the objective. The spot varies, but most likely its the first or the last.

The new damage works both ways, so it will take only few shots to kill you. Chargin over a field with one or two MG42's shooting at you works only in movies. In Beyond the Call of Duty you'll end up resting in pieces.


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Registered 30th September 2002

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