Compound

This map combines tactics and bad ass fun! There are some spots on the map where you can see them, but they can't see you. The blue dusk giv...

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File Description

This map combines tactics and bad ass fun! There are some spots on the map where you can see them, but they can't see you. The blue dusk gives a tense feeling as the sound of gun fire dances all around you, while you walk alone in the woods. Sound effects from dawnville will always keep the sound of gun fire going even though not a single person on the map is on their trigger.

***NOTE*** The map is allowed to be selected for Retrival and Search and Destroy, but there are no objectives. It's best used in DM or TDM. The SD version will be released soon.

* Fixes *

- Unknown leak found and fix, thus giving its original idea, a night time map (the spotlights) - Light models placed to give enough illumination of the vital areas - Proper sky placed - Minfield boundary placed

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Download 'mp_compound_v5.zip' (579KB)

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===================================================
Title : Compound 5.0
Date : 01/18/2004
Filename : mp_compound.bsp
Author : Poultry_King
Email : lavignec2@cox.net
Homepage : http://callofdutymods.codfiles.com


Description : This map combines tactics and bad ass fun! There are some spots on the map where you can see them, but they can't see you. The blue dusk gives a tense feeling as the sound of gun fire dances all around you, while you walk alone in the woods. Sound effects from dawnville will always keep the sound of gun fire going even though not a single person on the map is on their trigger.

***NOTE***
The map is allowed to be selected for Retrival and Search and Destroy, but there are no objectives. It's best used in DM or TDM. The SD version will be released soon.

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* Play Information *

Game : COD
Type : Multiplayer
Supported Modes : DM TDM
Requires : COD MP 1.1

===================================================
* Fixes *

- Unknown leak found and fix, thus giving its original idea, a night time map (the spotlights)
- Light models placed to give enough illumination of the vital areas
- Proper sky placed
- Minfield boundary placed

===================================================
* Construction *

Base : 
Editor : codradiant
Buildtime : 6 Days
Known Bugs :

Features : 
New Textures? : No
New Sounds? : No
Custom Soundtrack? : No

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* Installation * 

The .pk3 file should be extracted to the user's Call of Duty install folder/main/
Default Location: C:/Program Files/Call of Duty/Main

* To Play *

Start a Server either DM or TDM

Choose mp_compound

===================================================
* Credits *


Thanks to -(F^S)-Tony_Soprano and -(F^S)-austinlee for beta testing.

===================================================

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Poultry_King


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Registered 19th December 2003

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