This is the newest release of the Heat of Battle mod. Download it and enjoy it! :)
-------------------------------------------------------- V0.31 Changes: FIXES: - An issue with the HUD showing the wrong flag possesion now corrected - A problem preventing class limits from working has been fixed and class limits are now fully functional - "Allies Captured..." when Axis capture an objective now says proper team - An issue with the map being captured when one team still had an objective has been fixed - An issue with the Capture Presence Indicator always being full has been fixed - An issue with the HUD flags blacking out for an entire map has been fixed - G43 run speed has been fixed to the proper value - G43 now has bullet spread - G43 iron sight zoom lowered - All weapons now do proper damage thanks to incoporation of newest weapon files - New weapons show third person muzzleflashes - Map exploits - Server can now run Pure (SV_Pure 1) CHANGES/ADDITIONS: - New weapons: M3A1 Greasegun, SVT40, Sten Mk.V - Three new maps: Grand Central, Occupied, and Railspike v2 - Second Coming now has five objectives and protected spawns - Team scoring system now implemented (25 team points for a capture of an objective, 15 team points every 3 minutes you hold an objective, and 100 team points for a full capture) - Grenades now do more damage, larger damage radius - Grenade throw distance is shorter - New shellshock sound from grenades, buttsmacks, and death - You now slowdown and feel shock for a very brief amount of time when shot - You can no longer trip or shoot the weapons out of the hands of your own team - Weapon select menu now displays class limits and how many of each class is currently on your team - Bolt action rifles (K98, Enfield, Mosin Nagant,and Sniper rifles) now do greater damage - Iron sight sway has been added to all rifle based weapons -- sway is reduced by crouching or going prone - Objectives can now be captured without having to be touching the ground - Crosshairs have been removed - Pistols now reduced to only three clips (one in gun, two spare), Snipers carry six - Pistols and grenades now have the same runspeed as the gun you're carrying - New menus with new graphics - Ricochet sound now plays when weapon gets shot out of your hand - New bullet hit blood puff effect (Special thanks to ChrisP of Merciless Mod for help and testing) - All run speeds slightly lowered - Proper nationalities now show up in the HUD and Compass icons instead of just American - Toggleable kill scoring (Lets an admin toggle their server so you only get points for capping objectives) - Dropped weapons only drop with 3 clips in them - All guns now have maximum ammo counts - Post-round stats (Objectives captured, kills, deaths, damage dealt, damage taken, accuracy, etc.) - Current sniper reticule removed, replaced with default CoD scope for now - New HUD, Compass, Health, and Ammo icons - New overview maps, and loading screens that now show objectives - New Weapons sounds for most stock CoD weapons **-Maps_________________________ -HoB_Village by Giovanni; Polished and overhauled by Mojambo -HoB_Dawnville by Infinity Ward (Conversion by Giovanni) -HoB_RailSpike by Wade Wilson -HoB_Occupied by Wade Wilson -HoB_Grand_Central by BigBoyG -HoB_Second_Coming by BigBoyG
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