Höllenberg

This is a map which may not be historically correct but tries to depict battles of small pockets that may have taken place near B...

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This is a map which may not be historically correct but tries to depict battles of small pockets that may have taken place near Berchtesgaden and the Eagle's Nest during the REDOUBT period of WW2. It was Americans who were there but even after that we can imagine that Russians also would have arrived. The whole Redoubt is shrouded in myth and rumours to begin with but one thing is for sure NAZI strongholds were there among the treacherous terrain.

There are many secrets about this map but nothing that offsets things to the point of being unfair. Anyone can find them or counter them with a secret of their own. We extensively tested all gametypes. and I then balanced it accordingly. Keep in mind there is more than the obvious way to get to the top of the tower. 5-6 methods The ideas of this level came from an Unreal 2003/and Red Faction level I made which had a simular layout but of course were futuristic.

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Download 'hllenberg.zip' (4.66MB)

Readme

===================================================
Höllenberg (mp_hollenberg)----------Version 1.0 
Created by Clint Farkas using COD editor tools and other programs.

If you find any concerns/exploits/problems--
or simply want to comment on my map the email is...  

 mp_hollenberg@hotmail.com

===================================================

Title : Höllenberg
Description : See Brief Description
Filename : mp_hollenberg
Author : Clint Farkas
Email : mp_hollenberg@hotmail.com

===================================================

* Construction *

Buildtime :3-4 months
Editor :COD radiant
===================================================
*Brief Description*
	This is a map which may not be historically correct but tries to depict battles of small pockets that 
may have taken place near Berchtesgaden and the Eagle's Nest during the REDOUBT period of WW2. 
It was Americans who were there but even after that we can imagine that Russians also 
would have arrived. The whole Redoubt is shrouded in myth and rumours to begin with but one thing is for sure
NAZI strongholds were there among the treacherous terrain. 
	There are many secrets about this map but nothing that offsets things to the point of being unfair. Anyone can find them
or counter them with a secret of their own.  We extensively tested all gametypes.
and I then balanced it accordingly. Keep in mind there is more than the obvious way to get to the top of the tower. 5-6 methods
The ideas of this level came from an Unreal 2003/and Red Faction level I made which had a 
simular layout but of course were futuristic.
===================================================

* Play Information *

Game : Supports all stock gametypes (TDM, DM, RETRIEVAL, S&D, HQ, BEL) 

also servers may spawn in flag posts for WQCTF  (WqCTF BY Witterquick download at Http://www.clanmob.com) 
special thanks to WITTERQUICK for giving me permission to do this but please note it may not work right until he updates the mod.
by entering by adding these coordinates to there  config file:

===================================================
seta scr_ctf_mp_hollenberg_axisbase_originx "-1008"
seta scr_ctf_mp_hollenberg_axisbase_originy "-3153"
seta scr_ctf_mp_hollenberg_axisbase_originz "-366"


seta scr_ctf_mp_hollenberg_alliedbase_originx "-1373"
seta scr_ctf_mp_hollenberg_alliedbase_originy "965"
seta scr_ctf_mp_hollenberg_alliedbase_originz "-375"

===================================================
* Installation *

INSTALL OR EXTRACT THIS FILE DIRECTLY IN  \Call of Duty\Main 
(example: C:\Program Files\Call of Duty\Main)   !! --and delete all old versions of it if you happened to download it before through beta testing!!!!!


===================================================
* Credits *

Created by Clint Farkas. AKA {DTC}Hark_Hysteria (Solar Pimp on the IW boards) 
Special thanks to Stacey Farkas for extensive multiplayer testing and "mistake hunting"
To all other beta testers from the DTC, Roar_Mayhem, Cry_Havoc, Squeal_Chaos, Croak_Carnage. 
and of course Tremor_Turmoil. For their ideas, input and patience listening to a geek 
like myself go on about it. Special thanks to my father, Dave for posing as the 
leader of the Nazi Headquarters even though he is not affiliated with Nazis in any way!!!
Special thanks to Wyatt Earp, Ned, Slyk, Innocent Bystander(I tried to add a simple Conquest mode to it but got lost in 
translation---scripting lol) WitterQuick and all on the  IW forums for help on SD game type and various other topics. 




===================================================
* Permissions*
PLEASE DO NOT MODIFY MY MAP WITHOUT ASKING MY PERMISSION THROUGH EMAIL. 
EVEN IF ITS SPAWNING SOMETHING IN THROUGH .GSC FILES. 
All original and composed textures or assets in this level remain property of
the sources respective owners. This level is not supported by ACTIVISION.
Do not contact them for technical support regarding this map.
You MAY distribute this ZIP,PK3 in any not-for-profit electronic format (BBS, Internet,
CD, etc) as long as you give credit to the creator, and include all files, including this readme, intact in
the original archive.

===================================================
* Warning - Must Read and Understand Before Use*

The author of this file accepts no responsibility for damage to data, or physical damage
to hardware, caused by the appropriate or inappropriate use of this file. It is deemed 
that users who run this file, automatically are considered as having read and understood 
this liability clause before using the said file.
===================================================

Thankyou Clint Farkas  mp_hollenberg@hotmail.com

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Clint Farkas


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Registered 31st March 2004

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