Mpsh Cod Realism

Here we have a multiplayer realism mod which plays great ingame. Check the read me for all the info

1.2 adjustments/fixes:

Two...

Download

Uploading...
Do not refresh or leave this page!

File Description

Here we have a multiplayer realism mod which plays great ingame. Check the read me for all the info

1.2 adjustments/fixes:

Two Realism versions are included: core weapon files in the realism are updated using current 1.2 release. includes rechambering while in Ads (aiming down sight) mode.

1. (zzZ-MPSH_CoD_Realism_v1.2) has the bolt action rifles rechambering while "aiming down sight" enabled -the rifle will maintain its current view position at your target as you rechamber. this setting is what you may be normally used to.

2. (zzZ-MPSH_CoD_Realism_v1.2_off) has the rechambering while in ads disabled-your rifle will lower itself away from your face to rechamber then re-aim again. good if you like to make sniping little more difficult.

minor adjustments on the FG42-spread/ads back to 20 round clip oppose to 30 in previous release. increased damage a tad in the sten smg. all weapons still maintain 2 nades except for sniper rifles, keeping those at the default 1 grenade. everything else maintains the same settings as previous release.

Download this great mod and add it to your collection :rock:

Read More

Download 'mpsh_cod_realism_v1.2.zip' (84KB)

Readme
MPSH CoD Realism v1.2 
Realism mod for Call of Duty 1.2 (multiplayer only)
-------------------------------------------------------


1.2 adjustments/fixes: 

Two Realism versions are included: 
core weapon files in the realism are updated using current 1.2 release.
includes rechambering while in Ads (aiming down sight) mode.

1. (zzZ-MPSH_CoD_Realism_v1.2) 
     has the bolt action rifles rechambering while "aiming down sight" enabled -the rifle will maintain its current view position at your target as you rechamber.
     this setting is what you may be normally used to.

2. (zzZ-MPSH_CoD_Realism_v1.2_off) 
     has the rechambering while in ads disabled-your rifle will lower itself away from your face to rechamber then re-aim again. 
     good if you like to make sniping little more difficult.

minor adjustments on the FG42-spread/ads back to 20 round clip oppose to 30 in previous release.
increased damage a tad in the sten smg.
all weapons still maintain 2 nades except for sniper rifles, keeping those at the default 1 grenade.
everything else maintains the same settings as previous release.



-------------------------------------------------------

Installation: unzip and place pk3 file in the \call of duty\main directory of server and/or your pc.

-------------------------------------------------------
NOTE:
altho realism mod is server-side, it is suggested that clients should install the mod as well to fix the weapon bob rate and hipview kick,spread features that normally is very intense 

-------------------------------------------------------
About future realism updates: the realism mod will usually have a new updated version when something has been added or changed due to a official patch release that may add or alter weapons or things related and/or after some due time periodic adjustments to the existing mod to fix issues that may concern players/servers. until then..play safe,stay safe.

Help support MPSH by advertising mpsh realism in your server name. 
You may redistribute/host this mod as long as proper credit is given to mpsh.if you decide to modify,re-edit the mod it will no longer be mpsh realism (minor modifications little tweaks here and there is acceptable.let author know.) 

have fun.


Current versions are:: 
MPSH Realism 3.1 for Spearhead
MPSH Realism BT v1.1 for Breakthrough
MPSH CoD Realism v1.2

Contact: Cleaner
cleaner@mpshonline.com
www.mpsh.com
www.mpsh.com/forum
www.mpshonline.com
The Firefight Arena
64.235.226.200

-------------------------------------------------------
end




1.1
adjustments/fixes:
During testing adjustments of the realism is based around the the type of play conditions of the maps and engine itself well as all the original criteria including damage,spread,movement speed, ammo,range and delay.
Individual weapon/player movement speed adjustments have been adjusted to a slower rate based off the overall default game speed of 190.)
Alota weapon tweaks to include hipSpread,kick,yawpitch fixes to help improve weapon accuracy on all weapons.
ADS settings have been adjusted for better accuracy.
melee damage rates are the same for all weapons except for handguns.
Firerate adjusted on all weapons.
min & max effective distance of weapons all have been adjusted (sniper rifles having the highest and working down from there)
all MG's in its class carry the same amount of ammo and have same damage.
Bar,Bren,STG & FG42 rifle carries a 30 round clip
All bolt action rifles- similar damage,distance.
Rifles have been adjusted to be more accurate and strong
All Rifles carry around the same amount of ammo and drop the same ammount within its class
Garand & Carbine have similar attributes (note:bolt action have stronger knockdown and further effective distance)
sniper rifles similar damage,distance (excluding FG42)
FG42-similar to the rest of the mgs but distance and accuracy have been adjusted so the weapon is a bit more difficult to control.
All Smg's share the same damage, beefed up damage,accuracy,distance.
grenade speed/distance adjusted well as the radius damage.
5 sec cook time added on all nades
2 grenades for each player.
Handguns-luger and colt both carry 2 xtra clips
panzerfaust- rocket speed slower. radius increased a bit.
MG42 damage increased a little
In this realism crosshairs on all weapons are static and stationary,similar to mohaa (they will not expand -but this setting only works on clientside if they have it installed,wont effect the server.)

Read More

Comments on this File

There are no comments yet. Be the first!

MPSHmodz


50 XP


Registered 12th November 2003

4 Files Uploaded

Share This File
Embed File