A large size map with lots to explore, there a windmill and lots of buildings to take cover and attack from! This is the Final version of the map and is worthy download. The map looks great and it supports DM - TDM - BEL - HQ - RE and S&D, which all play very well!! Leave feedback and comments please :rock:
====================================================================== Map Title : mp_stcomedumont Map Version : final Author : Marc Jansen (maverick) and Jochem Snellink (Lt.J.Snellius) E-mail : firstname.lastname@example.org and email@example.com Website : http://www.elabserver.se and http://www.modsonline.com ====================================================================== Game : Call of Duty Supported Gametype : Multiplayer : Deathmatch : Team Deathmatch : Behind Enemy Lines : Headquarters : Retrieval : Search and Destroy Map Size : 12-20 : Large Map ====================================================================== Contents of this Package : _zz-mp_stcomedumont.pk3 and readme.txt ====================================================================== Installation Instructions: place the _zz-mp_stcomedumont.pk3 file in your main directory of Call fo Duty. Default is: C:/Program Files/Call of Duty/main/ ====================================================================== Construction Time : we start mapping end of february 2004, now this is our first finished map if we don't count the weeks we weren't mapping then it took around 8 months. Custom Content : Textures (Our own) : Audio (doors sounds from mohaa and windmill sound from UO) : Scripts (modified from tutorials or other maps.) Known Bugs : - You'll have to crouch to get in the big barn next to the windmill, the last compile I made the floor few grids higher didn't noticed that you can't walk in it standing, you can walk out of it standing but not when you go in it so crouch then. - Dark Flak88 model (SD objective A) - Probably some more minor bugs - Framerates are bad on some places in the map. ====================================================================== Credit to Other Authors : Marc Jansen (17) lives in Nijverdal, the Netherlands he likes to skateboard, play CoD(UO) online on the elabserver and map Jochem Snellink (16) lives in Nijverdal, in the Netherlands he especially likes to play tennis, play CoD(UO) online on the elabserver, to map, play on his "holy" xbox. Our beta version of this map: StComeduMont_beta has been posted twice at codfiles.com here the original page link (by us): http://callofduty.filefront.com/file/St_Come_du_Mont_Beta;30290 And here the link of the page of that ^*#%&$@ other guy who claimed that he made the map: http://callofduty.filefront.com/file/St_Come_du_Mont;31839 So for all you ppl you are warned!! don't steal this map or put you name under it!!!!! It is very very low to just put your name under someone others work!! that is the lowest thing you can do!! then you just proove how extreem pathtetic you are, if you want to do something with the content of this package!! first e-mail us then! ====================================================================== Special Thanks : - Our special thnx are going to Wyatt Earp for the video tut's without them we weren't mapping right now. - Thanx to the modsonline.com site, all the suport and help i got there and still get. and especially the moderators there, of the CoD Level design forum: foyleman, Foxhound, rEdrUmMDK, StrYdeR, drunkenclaptrap, Wyatt_Earp Thanx to Foxhound for making a bug report of the map in the modscon04 contest! - REALLY Thnx to NoBoB without him we couldn't finish this map so NoBoB thnx for helping is out with testing, bughunting make time free for the testing sessions etc. especially with SD thnx! (P.S. also thnx to NoBoBs patience ;) - Thnx to all the guys that mailed us for the bugs in StComeduMont_beta. - Special thnx to Peter Lukats (Gorilla) www.peterlukats.com, for compiling the map (on our systems it couldn't compile anymore because of low memory) Peter also added the vclog to the map and helped me with bughunting. This map was placed 2nd in the modscon04 contest the map of Peter Lukats (mp_panzermine) was placed first! So all of you lazy b*st*rds! go to modsonline.com NOW! and download his map "mp_panzermine", it is amazing! oh yeah almost forgot; with out Gorilla's patience, time and kindness there was no final .bsp of this map! We want to personally Thank you Peter! - Thnx to to guys at after-hourz.com for giving good critics about the map, like the bad fps, because of them we portalled the map, hope the fps are better now. REALLY NO THNX TO: ROBERT HARTLAND, THAT HE PUT HIS NAME UNDER STCOMEDUMON_BETA AT CODFILES.COM AND CLAIMED IT WAS HIS MAP AND THAT HE IMPROVED IT!!! SCR*W HIM AND HIS PATHETIC ACTION THOSE GUYS SHOULD BE !%$&&%!@&%@!$&%$@&&%@@ !!!! THIS IS SNELLIUS AND MINE FIRST FINISHED MAP, WE WORKED SO HARD AND SPEND SO MUCH TIME ON THIS MAP, AND "ROBERT HARTLAND" THINGS HE CAN JUST SUBMIT IT AGAIN TO CODFILES.COM AND PUT HIS NAME IN THE README FILE!! REALLY REALLY NO THNX LOSER!! WE WENT TO SO MUCH ERRORS AND PROBS, GO AND TRY TOO MAKE YOUR OWN MAP !!! ====================================================================== Additional Notes : mp_stcomedumont: Has nothing to do with the city/village Saint Come du Mont. it is just a name we picked. mp_stcomedumont: is our first final map it is the beta of the StComeduMont_beta map. mp_stcomedumont: was placed 2nd in the modsonline.com "modscon04" mappers contest. ====================================================================== This readme file was generated at MODSonline.com Visit MODSonline.com for custom game content: Downloads, Projects, Forums, Tutorials, Videos, Reviews, News, etc. http://www.modsonline.com/ March 18, 2005
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