Street War

Here we have the Final 1.0 version of the classic map Street War. The map supports DM/TDM/S&D/HQ/BEL and is great for a fragfest. Here are a...

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Here we have the Final 1.0 version of the classic map Street War. The map supports DM/TDM/S&D/HQ/BEL and is great for a fragfest. Here are a list of fixes:

-Headquarters mode added. -BEL mode added. -Factory properly lit. -Black tank issue fixed. -Doors (open) added. -Shutters added. -Phone polls added. -Fire added by plane. -Detail added to plane building. -Plane building walls thinned. -Decals added to buildings. -Terrain reworked at cars and plane. -More foliage all-around. -Fences height shortened, key fences added. -Church tower redone. -Street redone, now with more rubble. -More rubble added around destroyed areas. -Sunlight reworked. -Fences around level have posts. -Grass tufts added for more realistic detail.

Download it now and go give it a try :)

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Download 'streetwar.zip' (2.76MB)

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The Street War - mp_streetwar

=====================================================

--MAP INFORMATION--

Title:                          The Street War
Version:                     Final 1.0
Filename:                  mp_streetwar.bsp
Created By:               VilePickle
Author Email:             vilepickle@chartermi.net
Type:                         DM/TDM/S&D/HQ/BEL
Description:              No specific area battle, from my head.
Web:                         http://www.vilepickle.com
Compile Date:           1/18/04
Started:                     1/25/04

======================================================

--DEVELOPMENT--

Drew the layout first, then went to work pounding out the first beta in a week. The beta was fairly nice, but this version overhauls many aspects of the level in a better way.

FINAL 1.0 CHANGES/FIXES:
-Headquarters mode added.
-BEL mode added.
-Factory properly lit.
-Black tank issue fixed.
-Doors (open) added.
-Shutters added.
-Phone polls added.
-Fire added by plane.
-Detail added to plane building.
-Plane building walls thinned.
-Decals added to buildings.
-Terrain reworked at cars and plane.
-More foliage all-around.
-Fences height shortened, key fences added.
-Church tower redone.
-Street redone, now with more rubble.
-More rubble added around destroyed areas.
-Sunlight reworked.
-Fences around level have posts.
-Grass tufts added for more realistic detail.

======================================================

--COMPILATION--
CPU: 2.7GHz P4
RAM: 768MB PC2100 DDR
COMPILER: you know.
TYPE: The only type.
TIME: 1.5 hours-ish.

======================================================

--THANKS TO--

Playtesters:                    None yet.
Special/Mapping Help:   #codmapping GamesNet
Textures:                        base

======================================================

--INSTALLATION--

Place the pk3 in your /Main directoy. 

======================================================
©2004 VilePickle.
All Rights Reserved

Call of Duty is a registered trademark of Infinity Ward.

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VilePickle


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Registered 6th January 2004

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