Zeke's CoD and CoDUO MP Weapon Fixes

This collection of CoD and CoDUO fixes addresses a number of bugs present in all versions of the stock multi-player games:

For CoD: BAR...

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File Description

This collection of CoD and CoDUO fixes addresses a number of bugs present in all versions of the stock multi-player games:

  • For CoD:
    • BAR partial-reload animation was out of sync with the sound
    • MP44 and FG42 empty-clip reload animations were incorrectly defined
  • For CoDUO:
    • MP44 semi-auto empty-clip reload animation was incorrectly defined
    • MP44 full- and semi-auto empty-clip reload animations were out of sync with reload sounds
    • FG42 empty-clip reload animation was incorrectly defined

-xXezekielXx

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Download 'zekes_weapon_fixes_v2.zip' (17KB)

Readme
Zeke's CoD and CoDUO MP Weapon Fixes (v2)
Call of Duty v1.5
Call of Duty: United Offensive v1.51

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Author Information

Name: xXezekielXx 
E-mail: (Download zip to view e-mail address in ReadMe.) 
Website: http://www.EzekielVictor.com
AIM: zekecoasterfreak
MSN: Download the zip to see!
Contact Notes: Please include an appropriate subject line for e-mails to help me distinguish them from junk.

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Features

This collection of fixes addresses a number of bugs present in all versions of the stock Call of Duty multi-player game:
-BAR partial-reload animation was out of sync with the sound
-MP44 and FG42 empty-clip reload animations were incorrectly defined

And for CoDUO:
-MP44 semi-auto empty-clip reload animation was incorrectly defined
-MP44 full- and semi-auto empty-clip reload animations were out of sync with reload sounds
-FG42 empty-clip reload animation was incorrectly defined

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Installation

For CoD: Place the CoD mod file ("user-CoDFixes_v2_xXezekielXx.pk3") in your 'Call of DutyMain' directory.
For CoDUO: Place the CoDUO mod file ("user-CoDUOFixes_v2_xXezekielXx.pk3") in your 'Call of Dutyuo' directory.

To uninstall a mod, delete the appropriate mod file from your "Main" or "uo" directory.

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Notes

-The weapon fixes are probably best suited for coupled server- and client-side use; that is, servers should have clients auto-download the small mod file. However, clients who wish to use the fixes on servers not running the mod can still do so on unpure servers.

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Thanks to the following for their suggestions:

happynappy
Bjusterbaarlik

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Disclaimer

You may not profit from or redistribute this package without my explicit permission. In the instance that you are redistributing this release, you must include this unmodified ReadMe in its entirety.

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xXezekielXx


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Registered 20th November 2003

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