GameSpot: So, out of all the potential topics out there, why did Firaxis decide to make an expansion featuring famous warlords from history? Jesse Smith: Toward the end of the Civilization IV project we came up with the idea of a "great general" unit. However, we didn't have the time to properly develop and balance this unit in the time remaining, so we reluctantly left it out. From this seed came the concept for Warlords, an expansion focused on developing the military aspects of the game. GS: Many of the scenarios in the expansion seem focused on the ancient world. For example, there's Alexander the Great and unification of the ancient Chinese empire. Meanwhile, the most "modern" scenario is set around AD 1200. Any reason why you focused on early conflicts rather than later ones? JS: When we came up with the initial scenario list, a majority of the ones that sounded fun were based on the earlier eras. We decided to go with them since they all had an interesting feel to them and fit within the Warlords vision.More on Gamespot
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Published by USS_Sovereign 14 years ago , last updated 3 years ago
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