Sid Meier's Civilization IV
Mods

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All Files In Sid Meier's Civilization IV Mods
Mods California Civ

Features v1.5: *Unique Gold civ color *Californiano UU *New Static Leaderheads *Bear Flag *Full Civilopedia entries in all supported la...

 

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Mods Trebuchet

It will add a new mod called Trebuchet to your game.

 

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Mods Abandon City Raze City Mod

Abandon City/Raze City mod v1.00 (created by tywiggins, using TheDarkSide's Building Demolition Mod) Released November 21, 2005.

 

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Mods CivScale

This is a small scaling tool for Civilization IV, making it possible to adjust the dimensions of many 3D objects and the strength of clouds.

 

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Mods Blue Marble Mod

This modification allows the installation of new graphics for Sid Meier's Civilization IV™, based on satellite images of the NASA Blue Marb...

 

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Mods Lost Units

Contains New Units, New Religious Special Units, New Promotions. Additional modifications are: -Changes of the availability for ships -I...

 

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Mods Lost Wonders

Lost Wonders Mod for Civilization 4 includes New Wonders, New National Wonders and New Buildings. This mod will work with the Lost Units mod...

 

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Mods Blue Marble Scaling Tool v1.09

This program allows the installation of new graphics for Sid Meier's Civilization IV™, based on satellite images of the NASA Blue Marble pr...

 

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Mods Caravans & Supply Trains

This mod adds two new units, the Caravan and the Supply Train. As best as I can tell, the AI does know how to produce and use these units. S...

 

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Mods Realistic Religions Mod Including Zoroastrianism

This is a mod to make religion a bit more realistic in the game. No more Hindus eating Cows, Jews and Muslims eating Pigs, Jewish missionari...

 

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Mods Civilization IV: Religious Victory

A small modification that allows religious victory. A religious victory can be obtained by controlling a Holy City and spreading the religio...

 

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Mods Victory Movie

I think that it is a shame that not all type of victories have a movie, then I had made a new one for Diplomatic victory.

 

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Mods Auto Log

A mod to facilitate note taking, with succession games in mind.

 

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Mods Current Turn At-A-Glance Mod

It is a simple modification, and I think this should have been on the main screen from the get-go. I would not presume to ask for any credit...

 

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Mods The Bloody Hell Mod

This mods goal is to provide an alternative economic and military progression to enrich the gameplay experience. A list of changes which hav...

 

Mods The Ancient Mediterranean MOD

Finally, the epic modification for Civilization 3 is coming back for Civilization 4. It's just in the beginning stages, but there are alrea...

 

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Mods FexFX - Bigger & Longer

Investigation into further math errors revealed the source of several of my issues. Rather than counting the turns up myself I believed sev...

 

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Mods Improved Road

This is a mod that adds commerce on road and railroad, add terrain transforming and restore worker ability to plant forest. I add 1 commerc...

 

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Mods Random Events

Added droughts and fertility. Also fixed a rare bug with a big earthquake where it could delete improvements on plots which were a fair dist...

 

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Mods Tech Conquest

TechConquest is designed to give a tech boost from conquering enemy cities. When an enemy city is conquered, a list of techs the enemy has t...

 

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Mods Rule Britannia

A custom North-western Europe scenario with fully functioning custom civs and appropriate start locations. Thanks where necessary to those w...

 

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Mods Current Turn At-A-Glance Mod

Here is the zero based version. I have since decided this is probably more accurate and recommend it over the previous version.

 

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Mods Huge & Giant

This is my First mod ever. I have added two map size options to the game. They are Xlarge at 160x100 and Giant at 192x120. The map setup tim...

 

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Mods Dynastic Speed

To go with the Gigantic Map mod, I've created a mod that slows down the game even further than the Epic setting. I call it Dynastic. It als...