NASA's Blue Marble project presents freely available photorealistic maps of our planet Earth. Since the seventies earth observation satellites have recorded data of our atmosphere, the oceans and the land surface to improve our understanding of the Earth as a system. These datasets are usually not publicly accessible and they are only available as scientific file types. Therefore the Blue Marble project produces high resolution maps in false-color and true-color formats from the scientific satellite data. This allows the user to become a discoverer and to investigate our planet from space. With these products we would like to stimulate the public interest for matters of the environment and also express the importance of unmanned satellite missions carried out by the NASA and other space organizations.
The Blue Marble "Next generation" is the latest product of the series, showing a cloudless Earth in 12 monthly variations: the beginning of spring, dry spells, snow cover changes, vegetation coloring and rainy seasons all are dynamic processes in our climate system. The monthly satellite maps are available under bluemarble.nasa.gov.
The Civilization IV users now can discover their Worlds with a special Blue Marble texture set modelled from this material. Have a lot of fun with it!
Released Date: 2006-APR-16 The Blue Marble terrain has been updated to version 2.00. Special thanks go to Firaxis for the new Civ4 patch that now allows alternative terrain graphics in protected multi-player games under competition conditions. Compatibility: This program is compatible to the Civ4 basic version and to the Civ4 expansion "Warlords". If "Warlords" is installed afterwards, the programs simply have to be started once more again. Options: Available as an optional download is a small scaling tool "CivScale", allowing to adjust the dimensions of many 3D objects, texts, and the strength of clouds: http://www.civfanatics.net/~bluemarble Additions and changes: * optionally available low resolution textures for weaker computers * darker jungles for better contrast against regular forests * drier plains for better contrast against grassland * wetter flood plains for better contrast against other terrain * preliminary support for the upcoming Warlords-Addon Credits Blue Marble Graphics for Civilization IV by Kai Fiebach (firstname.lastname@example.org) with help from Firaxis Games Civilization IV Graphics http://www.firaxis.com Satellite Graphics http://bluemarble.nasa.gov Image Processing http://www.gimp.org Programming Language http://www.perl.org Perl for Win32 http://www.activestate.com Perl GUI Toolkit http://www.prima.eu.org Special Thanks Barry Caudill, Matthias Fischer, Soren Johnson, Dmitry Karasik, Sakis Milonas, Steve Ogden, Jon Shafer, Jesse Smith Reto Stöckli, Mustafa Thamer, Thunderfall, Andreas Traxler
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