This is a map I made using the BMP->WBS converter, mapview and YAME. It is Southern Europe, the Arabian Peninsula, Saharan Africa and much of Persia. I emphasised playability over accuracy. This map is only compatible with Sevomod v2.3, I hope to post a vanilla version in a day or so. However if you dont have sevo's mod you really should get it. Included in the zip is an XML file, I strongly recomend you copy it into mods/sevomod/assets/xml/terrain all it does is disallow city building on desert tiles not next to fresh water. this prevents the AI from builing useless cities in the sahara that will slow down you game. When you are done simply delete terraininfos.xml as sevomod otherwise does not use it. medfinalv06a.zip Updated to v05 - changed max turns from 300 to 540 Updated to v06a - balanced after some more testing, egypt and babylon were absurdly strong
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