Not Just Another Game Clock Mod

Just as the mod title says, this is not just another game clock mod. It is much, much more. This mod provides you the flexibility to most...

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Just as the mod title says, this is not just another game clock mod. It is much, much more. This mod provides you the flexibility to most if not all of its different features. There are 12 main variables and one additional variable per era that can be used to configure the Not Just Another Game Clock Mod display information and are well documented in the "Not Just Another Game Clock Mod Config.ini"

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Not Just Another Game Clock Mod v0.3.3w
By: TheLopez

Patch Compatibility: Warlords v2.0.0.0
MP Compatible: ?


Description:
Just as the mod title says, this is not just another game clock mod. It is 
much, much more. This mod provides you the flexibility to most if not all of 
its different features. There are 12 main variables and one additional variable 
per era that can be used to configure the Not Just Another Game Clock Mod 
display information and are well documented in the "Not Just Another Game Clock 
Mod Config.ini"


Installation Instructions:

1) Unzip this into the "warlords_install_folder\Mods\" folder. 
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Not Just Another Game Clock Mod
4) Load the game. 
5) Then play as normal. 


-----Notes to Modmakers-----

I have modified the CvMainInterface.py and Dr Elmer Jiggle's CvConfigParser.py 
file. I have added #< NJAGCM Start > and #< NJAGCM End > in all of 
the places that I have made changes to the files. 

There are 12 main variables and one additional variable per era that can be 
used to configure the Not Just Another Game Clock Mod display information and 
are well documented in the INI file. Make sure that you put a copy of the &quot;Not 
Just Another Game Clock Mod Config.ini&quot; in your directory and you update the 
modName variable in the CvModName.py file with your mod's name.

I highly recommend that you use Dr Elmer Jiggle's INI parser if you want to 
allow players to configure your mod through INI files.

If you use this mod, all I ask is that you give me credit.


-----Version Information-----

-----v0.3.xw------

- Updated all code to be compatible with Warlords v2.0.0.0


-----v0.3.x------

- Updated all code to be compatible with the v1.61 patch.

- Fixed a bug preventing the alternate options from being read into the mod.

- Fixed the divide by zero bug when games are played that are not timed victory
  games, reported by several people.


-----v0.2------

- Added code to display the player's current era next to the players gold amount
  on the left side of the screen

- Added a variable to allow turning the era information on and off

- Added a variable to allow turning the era reflection in game turn color feature
  on and off

- Added functionality to dynamically read in the EraType/ColorType value pairs from
  the INI file


-----v0.1------

- Setup Not Just Another Game Clock Mod infrastructure

- Added a variable to turn alternate time text on and off

- Added a variable to allow specifying the switching time between the primary 
  and alternate time text

- Added a variable to allow turning the game clock on and off

- Added a variable to allow turning the game turns on and off

- Added a variable to allow turning the game completed turns on and off

- Added a variable to allow turning the game completed percentage on and off

- Added a variable to allow turning the alternate game clock on and off

- Added a variable to allow turning the alternate game turns on and off

- Added a variable to allow turning the alternate game completed turns on and 
  off

- Added a variable to allow turning the game alternate completed percentage on 
  and off


-----===Credits & Thanks===-----

- Exavier 
	Composite Mod - readme.txt format

- Homegrown 
	For his Simple Game Clock mod

- Tubby Rower
	For his version of the game clock

- Goombaz 
	For his Current turn at-a-glance mod

- Dr Elmer Jiggle 
	For providing the INI file parser code allowing for players to 
	customize this mod without having to touch the python code!!!

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TheLopez


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Registered 6th March 2006

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