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Pirates Mod

piratesmodv0.1.zip

Description

This mod basically enables barbarian unis to be automatically spawned in oceans. When examining the SDK code it turns out that the feature way already available but was not taken advantage of since Pirates were never able to build any of the seafaring units.

This mod adds a new depth to the game.

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README

Pirates Mod v0.1
By: TheLopez

Patch Compatibility: v1.61
MP Compatible: ?

Description:
This mod basically enables barbarian unis to be automatically spawned in 
oceans. When examining the SDK code it turns out that the feature way already 
available but was not taken advantage of since Pirates were never able to 
build any of the seafaring units.


Installation Instructions:

1) Unzip this into the "civ4_install_folder\Mods\" folder. 
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Pirates Mod
4) Load the game. 
5) Then play as normal. 


-----Game Play-----

- Allows barbarian units to be automatically spawned by the game in oceans.


-----Notes to Modmakers-----

If you want to use the Pirates Mod in your mod I have tried to make 
things as easy as possible for you. In the XML files modified sections are 
enclosed by:
<!--                   -->
<!-- Pirates Mod Start -->
<!--                   -->
and
<!--                   -->
<!-- Pirates Mod End   -->
<!--                   -->



-----Version Information-----
 
-----v0.1------

- Setup Pirates Mod infrastructure


-----===Credits & Thanks===-----

- Exavier 
	Composite Mod - readme.txt format

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