A patch which will upgrade you Second Revolution from 1.3 to 1.4 version. Recommended download if you already own 1.3 version ;) if you don't then what are you waiting for follow the link below!
Second Revolution Version 1.4 Patch 4/8/06 This patch takes versions 1.3 or 1.35 up to version 1.4 Created by GarretSidzaka, Robo Magic Man, the roAm, zxe; all from civfanatics.com Special thanks for graphics/advice from civfanatics.com: nautil; korvgubben; krowtrobot; Dual; jam4865; woodelf; bad_ronald; CrazyAce; Wyz_sub10; snafusmith; Rabbit,white and if your name should be here, please PM GarretSidzaka at forums This is the Second Revolution Mod. This mod needs more work, but it is ready for the content to be playtested. Please send any remarks to email@example.com or GarretSidzaka at the civfanatics forum. changes: fixed flags on wbs, fixed flag decals added cities in blank areas, added 2-3 workers per civ (for fallout), fixed issues with units, edited assets folders revised all units, removed some ICBMS, add some other units, allowed all game speeds, edited vote options made Great lakes navigable, edited canada, added MiG-21; added ACV; added new model for T-80; added full soundtrack, fixed canada and added cities, fixed units, fixed sounds, removed settler, updated map KNOWN ISSUES: * Sluggish; you should optimize your settings for this mod, it has a large (1.6mb) map. * Unit AI; in specific ICBMs, the game usually starts with a nuclear AI sluggfest on turn one. (waiting for SDK) INSTALL INSTRUCTIONS: Extract the contents of the .ZIP file into C:\Program Files\Firaxis Games\Sid Meier's Civilixation 4\Mods and overwrite the exsiting files. Be sure to move the "Second Revolution 1.4.Civ4WorldBuilderSave" file to your PublicMaps folder, afterwards. Then, run program, and at the main menu, select advanced options, and Load a Mod, and select Second Revolution. The game will restart. When the new menu appears, select play now, select play scenario, then select the file Second Revolution 1.4.Civ4WorldBuilderSave. Enjoy!
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