Second Revolution Patch 2

A new patch which alters victory conditions and much more. Highly recommended update if you're using Second Revolution mod.

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A new patch which alters victory conditions and much more.

Highly recommended update if you're using Second Revolution mod.

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Second Revolution 2_1.2 Patch

Victory and Balance changes

Made White House <NukeImmune> set to 1
<iMaxGlobalInstances> for Peacekeepers wonder set to only one
set <iDistanceMaintenanceModifier> for Totalitarianism to 0 (from +30)
made Manhattan Project buildable for cost 400
made Ideologies stats more &quot;robust&quot;
added cultural victory option
Changed UN voting values
changed AI tech values towards Rebellion and State Capitalism
Changed &quot;Ideological victory&quot; to needing 51% to win
Canged Domination to 66% to win of area.
Changed .ini to reflect new version

Map Changes

Fixed City Name Spelling errors
Moved Cuban Troop placement, so they don't all get nuked first turn
Took some units away from USA
Changed gamespeed from Normal to Epic
Added Well on Rebel oil
Added additional oil to Alaska
Changed Gamespeed to &quot;Months&quot;
Added Cultural Victory
200 turn limit
Allowed &quot;speed&quot; selection

Please email ringworldwu@gmail.com
also at CFC: GarretSidzaka

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GarretSidzaka


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Registered 1st February 2006

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