This is a recommended patch for Sevo Mod 3.0
Sevo Mod 3.0: http://civilization4.filefront.com/file/;65988
Patch A - C -Fixes several more problems with the Plot List Enhancer (that I caused...oops!) -Fixes a few missing/misplaced 'pedia entries (Thanks to Toys@Us for finding these) -Civilopedia now shows version info -Slaves no military or civilian support (no $$) -Slave freeing fixed (thanks to Woil & Kael) -Destroyer/Battleship/Tank Mark V again require oil -Mark V str reduced to 18 -Aegis str reduced to 30 -Several early unit balancers -Natural gas now appears over ocean and can be accessed w/ platform, increased incidence by 50% -Jungle burner message fixed -Statue of Zeus converted to a commercial wonder, medieval infantry set aside (for now) -Flanking Promos increased to 20%, 25%, 25% chance to withdraw -Forts do not clear forest or jungle--both will add to defense bonus! -Hyapist moved to Iron Working (trying to improve balance--he still doesn't require any resources) -Spearman no longer requires copper or iron to build -Maasai, Korean, Netherlands, Abyssinian Flags updated -Commerce Arrows now optional (thanks to Simkodavid for font file undo) -Defensive Alliance: Constitution; Permanent Alliance: Communism
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