Yet Another Unaltered Gameplay Mod

A mod which holds great deal of mods in one big giant modpack. List of Mods Ruff's Cobbled SG Modpack 1.2.0 by Ruff (Awesome mod...

Download

Uploading...
Do not refresh or leave this page!

File Description

A mod which holds great deal of mods in one big giant modpack.

List of Mods Ruff's Cobbled SG Modpack 1.2.0 by Ruff (Awesome mod -- way to get me started!) Autolog by eotinb, updated extensively by Ruff, few further changes by me. Autolog text changes by Bede HOF Mod 1.61.001 End Turn Text Flashing by Smirk Exotic Foreign Advisor 0.96 by Elhoim/Supreme Overlord et al. Modified Special Domestic Advisor 1.8e° by 12Monkeys/Requies et al. Civ4lerts 1.3 by Dr. Elmer Jiggle More Civ4lerts by HOF Team Specialist Stacker 0.7 by TheLopez Plot List Enhancements 2.03 by 12Monkeys Reminder Mod 1.0 by eotinb (mapped to ALT-M by Ruff) Sevopedia 1.93 by Sevo, updated with Progor's fix Vovan Unit Upgrades 0.2 (Sevopedia Version) by Vovan Fitchn's Civilopedia Index 0.55 by Fitchn Combined Unit Names by Ruff Random Unit Names 0.5.2 by TheLopez Naming Units After Cities° by Porges Roman Numerals°, original code by Sen2000 Borg Naming Convention° by Ruff Attitude Icons by Porges Tech Window Enhancement (updated to Spocko 1.b) by SirRethcir/Roamty/Spocko et al. Customizable Domestic Advisor 0.93 (Flavorful version) by Taelis 30 Pages Customization config file by Cammagno Enhanced Military Advisor by TheLopez/SupremeOverlord (disabled by default) Great Person Mod with Renamer Mod 1.0 by Patricius et al. UN Resolutions With Real Names* by Rufus T. Firefly Actual Quotes Diplomacy Text 2.01* by Willowmound Raw Commerce Display Panel by Sevo Ancient Era Music by Sevo (Original idea and XML by Thalassicus) Not Just Another Game Clock Mod 0.3.2* by TheLopez (replaces clock mod in HOF/Ruff) Extended Color Table 1.1 by SimCutie Hide Dead Teams by Porges

Check it out!

Read More

Readme
Yet Another Unaltered Gameplay Mod v. 1.2.0
Index
List of Mods 
Version History 
Installation Instructions 
Disabling Instructions 
Known Issues 
Keyboard Shortcuts 
List of Mods
Ruff's Cobbled SG Modpack 1.2.0 by Ruff (Awesome mod -- way to get me started!) 
Autolog by eotinb, updated extensively by Ruff, few further changes by me. 
Autolog text changes by Bede 
HOF Mod 1.61.001 
End Turn Text Flashing by Smirk 
Exotic Foreign Advisor 0.96 by Elhoim/Supreme Overlord et al. 
Modified Special Domestic Advisor 1.8e° by 12Monkeys/Requies et al. 
Civ4lerts 1.3 by Dr. Elmer Jiggle 
More Civ4lerts by HOF Team 
Specialist Stacker 0.7 by TheLopez 
Plot List Enhancements 2.03 by 12Monkeys 
Reminder Mod 1.0 by eotinb (mapped to ALT-M by Ruff) 
Sevopedia 1.93 by Sevo, updated with Progor's fix 
Vovan Unit Upgrades 0.2 (Sevopedia Version) by Vovan 
Fitchn's Civilopedia Index 0.55 by Fitchn 
Combined Unit Names by Ruff 
Random Unit Names 0.5.2 by TheLopez 
Naming Units After Cities° by Porges 
Roman Numerals°, original code by Sen2000 
Borg Naming Convention° by Ruff 
Attitude Icons by Porges 
Tech Window Enhancement (updated to Spocko 1.b) by SirRethcir/Roamty/Spocko et al. 
Customizable Domestic Advisor 0.93 (Flavorful version) by Taelis 
30 Pages Customization config file by Cammagno 
Enhanced Military Advisor by TheLopez/SupremeOverlord (disabled by default) 
Great Person Mod with Renamer Mod 1.0 by Patricius et al. 
UN Resolutions With Real Names* by Rufus T. Firefly 
Actual Quotes Diplomacy Text 2.01* by Willowmound 
Raw Commerce Display Panel by Sevo 
Ancient Era Music by Sevo (Original idea and XML by Thalassicus) 
Not Just Another Game Clock Mod 0.3.2* by TheLopez (replaces clock mod in HOF/Ruff) 
Extended Color Table 1.1 by SimCutie 
Hide Dead Teams by Porges 
The version numbers shown above are the ones in my mod. They may be shown as being part of another mod, however that mod may contain an older version. For example, Ruff's mod 1.2.0 has version 0.95 of the Exotic Foreign Advisor, but I have updated it to 0.96.

* Cannot be disabled via the RuffMod.ini file in this version. Separate disabling instructions provided.
° Disabled by default in this version. To enable, edit the RuffMod.ini file.

I would like to thank all of the people cited above for their hard work I've taken, and also Alerum for the Alerum's Unaltered Game Play which gave me the inspiration to make this mod.

Return to Index

Version History
1.2.0

Updated Not Just Another Game Clock Mod by TheLopez to 0.3.2, also: 
Fixed division by zero python exception if time victory not set (reported by Mexico) 
Alternating Clock should now work! 
Updated Autolog with text changes by Bede, can disable. 
Updated RandomNameUtils.py by TheLopez to 0.5.2 
Updated Sevopedia with latest version of Progor's fixes. 
Added Customizable Domestic Advisor 0.93 (Flavorful version) by Taelis 
You now have a choice of the best two Domestic Advisors! 
Included Cammagno's 30 Pages Customization config file 
Added Enhanced Military Advisor by TheLopez/Supreme Overlord 
Added UN Real Resolutions by Rufus T. Firefly 
Made it possible to disable: 
GreatPersonMod 
Sevo Raw Commerce Display 
Attitude Icons 
Sevopedia 
Fixed: If RuffMod.ini or other config files not found, most mods will now default to their defaults rather than be disabled. 
Exception: Autolog will be disabled. 
Fixed conflict between unit naming mod and GreatPersonMod (No one reported this - the unit naming mod was renaming Great People!) 
Fixed: Delayed GreatPersonMod Popup from onGreatPersonBorn until 'end of end of turn'. Probably should be even later. 
Fixed: If there is a config file both in MODS and in user folder, user folder version should be used. 
Fixed more Path bugs... 
1.1.0

Updated Ruff's Cobbled SG Modpack to 1.2.0 
Updated Exotic Foreign Advisor to 0.96 
Updated Sevopedia with Progor's fixes. 
Added Sevo Ancient Era Music (Changed two of the selections.) 
Added Extended Color Table 1.1 by SimCutie 
Made it possible to disable Hide Dead Teams by Porges 
Made autolog automatically log again. Disabling autolog on game start/load is a now a config file option. 
Avid SGers will probably want to enable these config options.
Made unit renaming work with units not built, like the initial settler and warrior/scout. 
Fixed issue in CvPediaUnit.py with air units, where the text flows beyond box it should be in. 
Some fixes for path issues 
See also Ruff's version changes in his readme pdf file. 
1.0.0

Original Version
Return to Index

Installation Instructions
MODS/Assets Installation 
Compatible with "Lock Modified Assets" (No Cheating)
Extract the zip archive to a temporary directory. 
Copy the folder named "Yet Another Unaltered Gameplay Mod" to the MODS folder in your game installation folder. This is usually at C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods. Make sure you install to a clean folder, not over any previous version of this mod. 
If you change the name of this folder, please change the contents of the file CvModName.py in Assets/python to indicate the new name. 
If any users in your computer who play Civ4 are not Administrators, make sure you give them write access to all of the files outside of the Assets directory. These are configuration files, and some of them are written to by the mod during gameplay. You will eventually want to edit them yourself. 
If you have multiple users on your computer, you can move these files to your user folder. Your user folder is usually located at C:\Documents and Settings\YourUserName\My Documents\My Games\Sid Meier's Civilization 4. 
Start Civ4. Go to Advanced - Options - Load a Mod. Select "Yet Another Unaltered Gameplay Mod". The game will restart with this mod loaded. 
If you want this mod to run by default, go to your user folder. Edit the Civilization4.ini file. Find the line that says "Mod = ". Change this to "Mod = Yet Another Unaltered Gameplay Mod". 
CustomAssets Installation 
Compatible with existing savegames created without any mods, and savegames created this way can be used without the mod.
Extract the zip archive to a temporary directory. 
Copy all the files in the "Yet Another Unaltered Gameplay Mod"/Assets directory to your CustomAssets directory in your user folder. This is usually located at C:\Documents and Settings\YourUserName\My Documents\My Games\Sid Meier's Civilization 4\CustomAssets. Make sure this directory is empty. Do not overwrite any previous mod you have installed. 
The files located in the "Yet Another Unaltered Gameplay Mod" directory but just outside the Assets directory are configuration files. These should be copied just outside your CustomAssets directory, i.e. in your user folder. 
Delete your Civ4 cache. This is usually located at C:\Documents and Settings\YourUserName\Application Data\My Games\Sid Meier's Civilization 4\cache. Delete all of the contents of this directory. 
When you start Civ4, the mod will be automatically loaded, and there will be no indication that you are using this mod. 
Installation to the MODS directory of the user directory is not supported at this time due to some remaining bugs in Civilization 4.

Please report any problems with installation, especially path bugs, at the thread for this mod at http://forums.civfanatics.com/showthread.php?t=172275. I would like to make this as flexible and as foolproof as possible, despite everything.

For more information and help with installing mods, see the thread at http://forums.civfanatics.com/showthread.php?t=138043.

Return to Index

Disabling Instructions
For this version, the following mods have visible features and cannot be disabled via the ini file. However, by following these instructions you can in fact disable these mods. Make sure when you are done, you empty your Civ4 cache. You can do this by deleting the contents of your cache directory, usually located at C:\Documents and Settings\YourUserName\Application Data\My Games\Sid Meier's Civilization 4\cache.

UN Resolutions With Real Names 
Rename Assets\xml\text\CIV4GameTextInfos.xml to CIV4GameTextInfos.xml.bak 
Actual Quotes Diplomacy Text 
Rename Assets\xml\text\CIV4DiplomacyText.xml to CIV4DiplomacyText.xml.bak 
Rename Assets\xml\gameinfo\CIV4DiplomacyInfos.xml to CIV4DiplomacyInfos.xml.bak 
Ancient Era Music 
Rename Assets\xml\gameinfo\CIV4EraInfos.xml to CIV4EraInfos.xml.bak 
Rename Assets\xml\audio\Audio2DScripts.xml to Audio2DScripts.xml.bak 
Rename Assets\xml\audio\AudioDefines.xml to AudioDefines.xml.bak 
Not Just Another Game Clock Mod 
Edit "Not Just Another Game Clock Mod Config.ini.

Find and Replace all "true" values with "false". 
Change "Show game clock back to true 
Note: This does not really disable the mod, but it makes it look disabled by reverting to the default setup of the game.
Return to Index

Known Issues
All of the domestic advisors have some bugs when you have more than twenty cities. However, the Customizable Domestic Advisor by Taelis may actually cause a crash to desktop. It is recommended that you disable the Customizable Domestic Advisor after founding your 21st city.

Real multiplayer is not supported. The mod seems to cause out of sync errors.

Return to Index

Keyboard Shortcuts
Press [ALT-L] to enable/disable Autolog. 
Press [ALT-B] to dump the battle statistics to the Autolog. 
Press [ALT-M] to use the Reminder feature. 
Press [ALT-J] to bring up some kind of future feature Ruff is developing.

Read More

Comments on this File

There are no comments yet. Be the first!

Gaurav


50 XP


Registered 12th June 2006

3 Files Uploaded

Share This File
Embed File