Air Forces Mod

Mod is designed only for Warlords Expansion.

This new mod gives the ability to airborne units to gain experience points.

This is somet...

Download

Uploading...
Do not refresh or leave this page!

File Description

Mod is designed only for Warlords Expansion.

This new mod gives the ability to airborne units to gain experience points.

This is something that was missing in the game.

Words from the author:

One of the things that I felt was always missing was an expanded air plane promotion system. It also seemed a bit silly that air units were unable to gain experience points. The Air Forces mod changes these two aspects of the game.

On another note, for all those people who thought that I was crazy for including the airbase building in the Military Bases mod, now you know why I did.

Read More

Download 'air_forces_mod_v0.1w.zip' (1.39MB)

Readme
Air Forces Mod v0.1w
By: TheLopez

Patch Compatibility: Warlords v2.0.0.0
MP Compatible: ?

Description:
One of the things that I felt was always missing was an expanded air plane 
promotion system. It also seemed a bit silly that air units were unable to gain 
experience points. The Air Forces mod changes these two aspects of the game.

On another note, for all those people who thought that I was crazy for 
including the airbase building in the Military Bases mod, now you know why I 
did.


Installation Instructions:

1) Unzip this into the "warlords_install_folder\Mods\" folder. 
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Air Forces Mod
4) Load the game. 
5) Then play as normal.


-----Game Play-----

- Three new unit combat types: Early Aircraft, Airplanes and Jetplanes. The 
  early aircraft unit combat represents aircraft from the WWI era or earlier, 
  the airplanes unit combat represents aircraft from the WWII era and the 
  jetplanes unit combat represents modern day aircraft.

- Updated aircraft combat code so they will now gain experience like other 
  combat units. Additionally aircraft set to the intercept mission will also 
  gain experience when they intercept other aircraft.

- Reduced the air range by 2 for all aircraft since they will now be able to 
  get the range promotions.


-----Promotions-----

Air Range I:
- Requires: None	
- Abilities
  - +1 Air Movement Range
  - -10% Strength

Air Range II:
- Requires: Air Range I Promotion
- Abilities
  - +1 Air Movement Range
  - -5% Strength

Air Range III:
- Requires: Air Range II Promotion
- Abilities
  - +2 Air Movement Range
  - -5% Strength

Air to Air Missiles I:
- Requires: Improved Radar Promotion and Rocketry Tech	
- Abilities
  - Can Intercept Aircraft (10% Chance)

Air to Air Missiles II:
- Requires: Air to Air Missiles I Promotion
- Abilities
  - Can Intercept Aircraft (15% Chance)

Air to Air Missiles III:
- Requires: Air to Air Missiles II Promotion
- Abilities
  - Can Intercept Aircraft (10% Chance)

Chaff:
- Requires: Improved Radar Promotion
- Abilities
  - Evade Interception (+15% Chance)

GAU-8 Gatling Gun
- Requires: None
- Abilities
  - Evade Interception (-40% Chance)
  - +75% vs. Archery Units
  - +75% vs. Mounted Units
  - +75% vs. Melee Units
  - +50% vs. Siege Units
  - +75% vs. Gunpowder Units
  - +50% vs. Armored Units  

Improved Radar:
- Requires: Radio Tech	
- Abilities
  - Can Intercept Aircraft (15% Chance)
  
Multiple Target Acquisition I:
- Requires: Improved Radar Promotion
- Abilities
  - Can Attack Multiple Times Per Turn
  - +1 Movement Range
  - -15% Strength

Multiple Target Acquisition II:
- Requires: Multiple Target Acquisition I Promotion
- Abilities
  - +1 Movement Range
  - -15% Strength

Multiple Target Acquisition III:
- Requires: Multiple Target Acquisition II Promotion
- Abilities
  - +1 Movement Range
  - -5% Strength

Torpedo:
- Requires: Radio Tech
- Abilities
  - -1 Air Movement Range
  - Evade Interception (-15% Chance)
  - +75% vs. Naval Units  

  
-----Notes to Modmakers-----

If you want to use the Air Forces in your mod I have tried to make things as 
easy as possible for you. In the XML files I have added  
<!-- Air Forces Start --> and <!-- Air Forces End   --> in all of the places 
that I have made changes to the original files. 

In the SDK files I have added // < Air Forces Start > and 
// < Air Forces End  > in all of the places that I have made changes to 
the original files. 


-----Version Information-----
 
-----v0.1w------

- Added 3 new unit combat types: Early Aircraft, Airplanes and Jetplanes. The 
   early aircraft unit combat represents aircraft from the WWI era or earlier, 
   the airplanes unit combat represents aircraft from the WWII era and the 
   jetplanes unit combat represents modern day aircraft.

- Updated aircraft combat code so they will now gain experience like other 
  combat units. Additionally aircraft set to the intercept mission will also 
  gain experience when they intercept other aircraft.

- Reduced the air range by 2 for all aircraft since they will now be able to 
  get the range promotions.

- Added the <AirRateChange> tag to the CvPromotionInfo schema definition and
  the underlying SDK code changes required to utilize it.
  
- Added three new promotions specifically for aircraft units: Air Range I, Air 
  Air Range II and Air Range III. These three promotions increase the air range 
  of aircraft units.
  
- Added the GAU-8 Gatling Gun promotion. It significantly increases combat 
  against land forces but at the risk of not being able to evade interception.  
  
- Added the Topedos promotion. It significantly increases combat against naval
  forces but it reduces aircraft units range and reduces the chance to evade 
  interception.
  
- Added the Improved Radar promotion. It increases the aircrafts interception 
  probabilities and is required for other promotions.  
  
- Added the Air to Air Missiles promotion. This set of promotions improve the 
  interception probabilities of aircraft.
  
- Updated Airports so they give air units 4 XP when built like barracks


-----===Credits & Thanks===-----

- Exavier 
	Composite Mod - readme.txt format

- RogerBacon
	For inspiring me to develop this mod.
	
- Testers
	Jeckel and Aussie_Lurker

Read More

Comments on this File

There are no comments yet. Be the first!

TheLopez


50 XP


Registered 6th March 2006

69 Files Uploaded

Share This File
Embed File