SMOD is a comprehensive modding package for Clive Barker's Jericho, including tools, documentation and basic QOL / balancing improvements. It includes all tools needed for basic modding and a hands-free script for turning the game into a "moddable" state and installation of SMOD.
Released: 15th September 2019 12:49pm
ABOUT SMOD is a comprehensive modding package for Clive Barker's Jericho, including tools, documentation and basic QOL / balancing improvements. It includes all tools needed for basic modding and a hands-free script for turning the game into a "moddable" state and installation of SMOD. The SMOD itself features: Configurable FOV override to any value. Option to unlock the built in cheats. Unlocked built in debug menu. Option to skip language selection screen. Option to disable head bobbing/camera animations. Fix for mouse sensitivity being halved on vertical axis. Quick way to override game parameters. Compatibility with NVIDIA Freestyle. Quick setup for borderless windowed (although Borderless Gaming is still required) and higher than native rendering resolutions. Optional brand new jumping mechanic. Optional increases to recoil to boost visual weapon feedback. Controllable damage input/output multipliers with predefined values to make game more pleasurable. Separate AI squad mates damage multiplier to increase their survivability. Optional headshot damage multiplier. Option to disable white flash on melee hits. Brand new, high quality scope texture for the sniper rifle. Optional dynamic light shadows for muzzle flashes and explosions. Optional Ironman mode with no health regeneration between checkpoints. INSTALLATION AND UPDATING Drop ModData, QuickBMS and Install SMOD.bat files from the archive into main game installation directory, eg: steamapps\common\Clive Barker's Jericho and run Install SMOD.bat. The installer script will handle everything for you. If you already had previous version of SMOD installed, updates are performed by Copying contents of the "ModData" folder into your Jericho installation folder and overwriting all contents. There is NO need to run "Install SMOD.bat" outside initial first time installation of the mod. CONFIGURATION Configuration is handled via editing autoexec.lua with a text editor of your choice, standard notepad will do the trick although something more robust like Notepad ++ is recommended. Mod also comes with custom bindings: HUD Toggle -Mission/Help key (F1 by default) Jump -(If enabled in autoexec.lua;Left shift by default) Pause -(Requires adding Walk.Sprint.0 = PAUSE binding in Kb User Control definition in game.cfg) OTHER NOTES For general non-mod related improvements I recommend reading PC Gaming Wiki page. Game can be launched with following CLI params: -console -Enables developer (LUA) console, it's a separate window visible only in windowed mode. Press control + ~(tilde) to open ingame console, Page Up/Down to cycle last used commands. -devmode-Enables developer mode, adds some quick debug functions under F# keys. -toolmode-Probably editor related, tries to load missing assets/scripts and crashes. -buildmod-Most likely for building .packed files from raw files. -safemod -Generic safe mode. CREDITS QuickBMS by Luigi Auriemma Castlevania QBMS script by chrrox VK9 by disks86 IndirectSound by John-Paul Ownby ------------------------------------------------------------------------- If you wish to show appreciation to my work, you can drop a donation. You can contact me through one of those channels: YouTube My Nexus Mods profile page My Steam profile My Reddit profile
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