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First up, it's the Apoc tank, the heaviest land unit in-game with its magnetic hook.
On the whole, the Soviet Union is extremely proud of the apocalypse, which is widely featured in military multimedia propaganda, military recruitment mailings, motivational posters found in businesses and classrooms, and more. While a cadre of schoolmasters denounced the naming of the vehicle as an act of fear-mongering, the Soviet government quickly quelled these concerns by insisting that the name was intended to give hope to the people--here is a tank that can withstand anything, they proudly said. The schoolmasters held fast, claiming that the name betrayed evidence of the Union's dissolution into an agenda of mutually-assured destruction with the Allies. They remain incarcerated.
Video and the rest of the backstory here:
Then, it's the Assault Destroyers time:
In spite of the assault destroyer's raw power as an amphibious armored assault vehicle, its greatest strength may be its defensive capability. First and foremost, this vessel's reinforced hull can shrug off all but the most violent of concussive blasts--the assault destroyer is probably the single most heavily armored element of the Allied military, rivaling even manufacturer Gerhardt-Giraud's own aircraft carriers. Yet while heavy armor is nothing special to the modern battlefield, magnetically-charged "black hole armor" most certainly is. Each assault destroyer has the capability to activate a special field, which causes nearby ordnance to gravitate toward the assault destroyer instead of its intended target. While purposely drawing enemy fire may seem like lunacy, the assault destroyer's extremely durable hull absorbs most enemy fire as a fine sponge soaks up a spilt beverage.
See the gameplay vid and the canonical background here:
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