This article originated on the original FileFront
Formatting may be lacking as a result. We apologize for this inconvenience. If this article is un-readable please report it so that we may fix it.
Part of the wait is finally over! It is time that the awesomeness that Red Alert 3 is going to be is revealed to your eyes.
I, JohnWE, travelled to Electronic Arts in Los Angeles to check out Red Alert 3 and give them feedback on it. It was quite a fun trip, and now I'm allowed to share part of what I saw there. I am not allowed to tell you everything yet, but a major portion is included. Here are parts of the briefings that were given to us by the developers themselves.
- Overview of Red Alert 3
- Faction Introductions
- The art direction of RA3
- The UI and special powers debriefing
- What goes into creating unit voices for RA3
- The music and sound design of RA3
- An overview of how SAGE handles sound
- How they plan on making a new C&C website
- New graphics/worldbuilder tutorial
Unfortunately, I'm not allowed to reveal anything about the Empire of the Rising Sun, and nothing about hands-on gameplay. I'm going to lobby Apoc to see if I can reveal Tech Trees of the game and unit breakdowns, but that might fall under that category.
And... The Link.
Oh, and if you have any questions or want me to go into more detail, please ask. Pictures will be coming in a while.
There are no comments yet. Be the first!