Assist 1.3

This is a mod that focuses on individual units and how they are played; as opposed to massing units. This is a great mod, it tweeks hp most...

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This is a mod that focuses on individual units and how they are played; as opposed to massing units. This is a great mod, it tweeks hp most of all and creates unit caps on units.

Two versions – Standard & Unit cap Defence weapons - HP increased by 25% Walls - First hub must be built in build radius then you can build around your base. Base structures - Some can be garrisoned

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Download 'assist_1.3.zip' (645KB)

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MOD info:
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Game: Command & Conquer 3 - Tiberium Wars 1.09
MOD Name: Assist
Gametypes: Skirmish Multiplayer
MOD Designer: Desecrator
Version: 1.3


Shortcut Instructions:
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Add: -modConfig "C:Documents and SettingsUserMy DocumentsCommand & Conquer 3 Tiberium WarsmodsAssistAssist_1.0.skudef"
to the target line in your C&C3 shortcut, then run.

Just remember where it says "User" put your username.

If you are still having trouble with the shortcut look in the mod install folder, you will fine an example picture.

Description:
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Most of the changes are done to help with irritations. 
	E.g. The building repair drones. 
Now you don't have to worry about the small attacks on your buildings and defence weapon.

Changes 1.3:
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GDI:
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Structures:
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Garrison - Power Plant, Refinery, Command Post, Space Command Uplink, Crane, Outpost, EMP Station, Ion Cannon Control Center
Watch Tower - HP 3000 was 2400
Golum Cannon - HP 5000 was 4000
AA Battery - HP 8750 was 7000
Defensive Tower - HP 6250 was 5000
Sonic Emitter - HP 8750 was 7000
Crane – Removed Sonic Emitter and Defensive Tower
EMP Station - Allows the use of an EMP strike

Units:
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Orca - Minigun same as Venom, 1 Rocket fired every 1.5s no return
Engineer - Heals surounding units
APC - Removed extra transport slot
Hovercraft - Infantry transport vehicle
Mammoth - Has 1 Repair Drone
Unit Caps - 24 Rifle Squads, 24 Missile Squads, 12 Engineers, 12 Grenade Squads, 12 Sniper Squads, 8 Zone Trooper Squads
            12 APC, 12 Pitbulls, 12 Harvesters, 8 Predator Tanks, 8 Rigs, 8 MCVs, 6 Mammoths, 6 Juggernaughts, 2 Hovercrafts
            16 Orcas, 16 Firehawks


NOD:
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Structures:
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Garrison - Power Plant, Refinery, Operations Center, Tiberium Chemical Plant, Crane, Outpost, Temple Of NOD
Shredder Turret Hub - HP 4500 was 3600
Shredder Turret - HP 1250 was 1000
Laser Cannon Hub - HP 4500 was 3600
Laser Cannon - HP 1250 was 1000
Rocket Bunker Hub - HP 8750 was 7000
Rocket Bunker - HP 1250 was 1000
Obelisk - HP 9375 was 7500
Crane – Removed Obelisk

Units:
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Commando - Fixed stealth while moving.
Beam Cannon - Stealthed while moving, range 600 was 550
Saboteur - Heals surounding units
Unit Caps - 24 Militant Squads, 24 Rocket Squads, 12 Saboteur, 12 Fanatic Squads, 12 Black Hand Squads, 8 Shadow Squads
            12 Attack Bikes, 12 Raider Buggies, 12 Harvesters, 8 Scorpion Tanks, 8 MCVs, 4 Flame Tanks, 8 Stealth Tanks, 6 Beam Cannons, 4 Avatars, 4 Avatar Mk. II, 2 Armoured Transports
            16 Venoms, 16 Vertigo Bombers


Scrin:
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Structures:
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Garrison - Reactor, Extractor, Nerve Center, Stasis Chamber, Signal Transmitter, Foundry, Outpost, Rift Generator
Buzzer Hive - HP 2000 was 1600
Photon Cannon - HP 5000 was 4000
Plasma Missile Battery - HP 8750 was 7000
Mind Control Crystal - HP 6250 was 5000
Storm Column - HP 8000 was 6400
Foundry – Removed Storm Column and Mind Control Crystal

Units:
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AM speed reduced to 50 was 80
Harvester - Added combine ability
Assimilator - Heals surounding units
Unit Caps - 34 Buzzers Squad, 34 Disintegrators Squad, 12 Assimilator, 12 Shock Trooper Squad
            12 Gun Walkers, 12 Seeker Tanks, 12 Harvesters, 8 Devourers, 8 Corrupters, 6 Annihilator Tripods
            8 Storm Riders, 8 MCVs, 4 Planetary Assault Carriers, 4 Devastator Warships


All:
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Repair Vehicles - do not repair Infantry
Crates - Used to give half the amount
Walls - First hub must be built in build radius then you can build around your base.
Wall Hubs - Added Repair Drone to each one

Thanks To:
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My wife for understanding my gaming needs.
Overmind @ forums.ea.com for helping with the Liquid Tiberium Truck
Golan @ CNCMods.net for the Avatar upgrade codes.
Hawk @ talonclan.com for ideas and suggestion.

Contact:
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For any faults or ideas contact me at:
spod13@lycos.com
spod@webmail.co.za


Copyright / Permissions / Distribution:
-----------------------------------------

As this MOD is freeware you are permitted to distribute
this archive subject to the following conditions,

- The archive must be distributed without modification to the
contents of the archive. Redistributing this archive with any files
added, removed or modified is prohibited.

- The inclusion of any individual file from this archive in another
archive without the prior permission of the author is prohibited.

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Desecrator


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Registered 16th June 2006

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