*2v2* Bloody rivers
Index: - 1 Map --- 1.1 Map info --- 1.2 Map installation --- 1.3 Screenshot info - 2 Author and credits --- 2.1 Author --- 2.2 Credits (if to give away) - 3 Mapping partners / Upcoming projects --- 3.1 Mapping partners (if a.t.m) --- 3.2 Upcoming projects --- 3.3 Re-editing this map - 4 Disclaimer
1. Map 1.1 Map info This map is generaly designed for a 2 versus 2 match. The biggest script involving this map is the gate script. If the players want to be able to launch a massive strike opon there enemy they must destroy both the 2 controll buildings on there side aswell the ones on there enemy's side. The gates will dissapear and the attack can begin. The map will give a notification to all players if a controll point has been destroyed. The bridges on top and bottum provide additional rush chances, though the bridges might seem destroyed after fixxing them they are realy repaired. Its a little joke I put in the map. There is plenty of tiberium in the neighbourhood and if its not enough there are 2 additional fields on every side of the map. All the players on the map start with: Conyard / Powerplant / Stormtower This all should bring out a good match. 1.2 Map installation (sorry only windows xp explenation) To install this map follow the following steps! 1. Download this file 2. Extract the folder Bloody_rivers (wich should contain: "README.txt, Bloody_rivers.map, bloody_rivers_art.tga, map.xml, overrides.xml") to your desktop or any other you can find back. 3. Go to the location desktop (if you extracted it there) and copy/cut the folder to the following location: (READ CAREFULLY / MAKE SURE YOU HAVE SHOW HIDDEN FOLDERS ON) (drive):Documents and Settings(your name)Application DataCommand & Conquer 3 Tiberium WarsMaps EXAMPLE: in my case this is the url to my map: D:Documents and SettingsMatthijsApplication DataCommand & Conquer 3 Tiberium WarsMapsBloody_rivers 1.3 Screenshots Screenshot can be found here with my map: (http://commandandconquer.filefront.com) Screenshot 1: You see a screenshot wich shows you the location where the controll hubs can be found. Screenshot 2: Gives a clear overview of the center of the map. (storm towers / gate / terrain) Screenshot 3: Shows on the left side a controll hub, and on the right side the power plant you start with and a tib spike. Screenshot 4: Shows you one of the two bridges (ingame pavement is invisable) wich provides the player with alternative attack route. Screenshot 5: A top down view of the map (also used to make minimap) 2. Author and credits 2.1 Author Hi my name is matthijs I live in the netherlands and i like making maps for you. I dont host maps allot, but this time i thought it whould be fun. My ingame nicknames are: Virus.exe, olympus_nl, ~100%dutch~, /-|narchy and many more. Im only realy active on first one. 2.1 Credits The only credits I can give away goes to this website for hosting my map on there website. 3. Mapping partners / upcoming projects 3.1 Parnters The only mapper i recent work together with is "mungovin" who makes good maps aswell 3.2 Upcomming projects Me and mungovin are currently working one a big 3 maps long projects what will be something like a only campaing. The maps will include the following (Art of defence, Mission effect, VIP [protect a special unit], liberation and much more....!!) We are currently working on designing the maps wich is terrain only. We both are exited to make such a large project come to life! 3.3 Re-editing this map Re-using this map is allowed if you send me a e-mail (firstname.lastname@example.org) and give me a bit of credit for it! Be aware i label my maps invisable. 4. Disclaimer I am in no way responsable for any virus,spam or other stuff that comes on your computer. This OS is perfectly clean and is automaticly every night checked by programs such as: Northon, antivirus, spybot and addaware.
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