C&C Retarded v0.02

I hope you all enjoy this updated version of my mod. Changes 0.02: All Nod Defences now have 5 defences per hub! Orcas now...

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I hope you all enjoy this updated version of my mod.

Changes 0.02:

All Nod Defences now have 5 defences per hub!

Orcas now are like venoms. They no longer require the airfield to re-equip and such.

The Rig now has more health and costs less.

Have the Juggernauts deal twice as much damage when using their special ability.

The Venom has been renamed to the "Viper"

Vipers cause a little more damage.

Buzzers have been renamed to "Jobbers"

Jobbers can now do a nice deal of damage to vehicles and structures.

Jobbers always die with one hit.

Buzzer Hives have been renamed to Jobber Hives and how contain 14 jobbers per hive.

The Swarm has been replaced with "Jobber Spam" - 10 Units (Instead of 7)

Mini MCVs deploy in half the time it takes.

Nod Harvesters no longer unstealth while docking at its refinery.

Scrin Growth Accelerators now multiply tib growth by 2.5

Scrin Harvesters move twice as fast.

GDI harvesters can now aquire the railgun upgrade.

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Readme
C&C Retarded (v0.02)

Read-me & Mod by TheGunrun.

http://www.CNCRetarded.com

Powered by Pinoy!

-This mod is intended for use for C&C Tiberium Wars ONLY-

Tested using latest version of C&C Tiberium Wars 

(v1.08) without problems.

/././././././././././././././././
Long Live Westwood
Forever..Long Live C&C!
\.\.\.\.\.\.\.\.\.\.\.\.\.\.\.\.\

Copyright August 29, 2007:

You Have permission to use my files for modifying your C&C3 game. You do not have permission to edit them without my permission. Ifs, ands, ors, or buts are not within my league! Just ask me! 

E-Mail me @ ustig_1@yahoo.com to ask for permission.

==================================================
Requirements:
C&C3: Tiberium Wars | patch v1.07 or higher

Installation:
Extract the retarded1 folder from the .zip file into your "My Documents\Command & Conquer 3 Tiberium Wars\mods" directory.

This is the directory for me: "C:\Documents and Settings\Administrator\My Documents\Command & Conquer 3 Tiberium Wars\mods"

How to play:
Go into your C&C3's Control Center and click on Game Browser.
Click on the 'Mods' tab and double click on 'C&C Retarded' from the list of mods.

Uninstallation:
Delete the Files you extracted.

==================================================
Changes 0.02:

All Nod defenses now have 5 defenses per hub!

Orcas now are like venoms. They no longer require the airfield to re-equip and such.

The Rig now has more health and costs less.

Have the Juggernauts deal twice as much damage when using their special ability.

The Venom has been renamed to the "Viper"

Vipers cause a little more damage.

Buzzers have been renamed to "Jobbers"

Jobbers can now do a nice deal of damage to vehicles and structures.

Jobbers always die with one hit.

Buzzer Hives have been renamed to Jobber Hives and how contain 14 jobbers per hive.

The Swarm has been replaced with "Jobber Spam" - 10 Units (Instead of 7)

Mini MCVs deploy in half the time it takes.

Nod Harvesters no longer unstealth while docking at its refinery.

Scrin Growth Accelerators now multiply tib growth by 2.5

Scrin Harvesters move twice as fast.

GDI harvesters can now acquire the railgun upgrade.
==================================================
Changes 0.01:

All Refineries will give you $500 every 12 seconds.

Cranes can now once again be able to construct base defense structures.

Cranes can now make more cranes.

Cranes now give you as much build space as the Mini MCVs.

==================================================
Contact me:

Site:
http://www.CNCRetarded.com

Email:
ustig_1@yahoo.com

==================================================
Affiliates:
http://cnc-files.com
http://cncden.com

==================================================
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TheGunrun


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Registered 5th December 2005

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