The wait is finally over! Now everyone can get their hands on the demo for C&C3! Take control of the Global Defense Initiative and wipe out the Nod infiltrators.
You play as GDI on: -1 Tutorial -1 Skirmish -2 Missions (the prologue and another mission)
The tutorial is quick and easy to understand and doesn't get boring, which is quite an accomplishment when you see what other games' tutorials are like.
The missions are the good stuff though. From determining if Nod is actually a force to be reckoned with to blowing up their base with Mammoth Tanks. You get a good taste of the power behind GDI. From the Ion Cannon (uber powerful) to the Zone Troopers and Orcas, GDI can dish out a beating.
There are FMVs for the single player missions. They are simply awesome. The best videos in a game to date! You'll get nostalgic when you see Kane appear in the second video too.
Skirmish allows you to take control of GDI vs Nod in a 1v1 map. The gameplay is very well done, and there are rarely slow moments. You have to keep the pressure on Nod; they will not relent when they are attacking you. You get the full side of GDI to work with including the Firehawk bombers and Commando. This ought to keep everyone occupied till the game comes out.
UPDATE: YOU CAN PLAY AS NOD! Press the key cooresponding to the first letter in the side's name or AI Type (N for Nod, R for Rusher) and click on the side/type you're pressing the key for. Then you'll have selected the other sides and ai types to play with!
For Example: You want to play as Nod. Hold down N and click on Nod in the side selection drop down. It really works!
================================================================== Legal Information ================================================================== THIS SOFTWARE IS PROVIDED AS IS WITHOUT WARRANTY OF ANY KIND, WHETHER EXPRESS OR IMPLIED, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE WHICH ARE HEREBY DISCLAIMED. IN NO EVENT WILL ELECTRONIC ARTS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THIS ELECTRONIC ARTS SOFTWARE PRODUCT. SOME STATES DO NOT ALLOW LIMITATIONS AS TO HOW LONG AN IMPLIED WARRANTY LASTS AND/OR EXCLUSIONS OR LIMITATIONS OF INCIDENTAL OR CONSEQUENTIAL DAMAGES SO THE ABOVE LIMITATIONS AND/OR EXCLUSIONS OF LIABILITY MAY NOT APPLY TO YOU. THIS WARRANTY GIVES YOU SPECIFIC RIGHTS, AND YOU MAY ALSO HAVE OTHER RIGHTS WHICH VARY FROM STATE TO STATE. ELECTRONIC ARTS RESERVES THE RIGHT TO MAKE IMPROVEMENTS IN THIS FILE AND TO THE SOFTWARE AT ANY TIME AND WITHOUT NOTICE. THIS FILE AND THE SOFTWARE HEREWITH IS COPYRIGHTED. ALL RIGHTS ARE RESERVED. NO PART OF THIS FILE OR THE SOFTWARE MAY BE COPIED, REPRODUCED, TRANSLATED, OR REDUCED TO ANY ELECTRONIC MEDIUM OR MACHINE-READABLE FORM WITHOUT THE PRIOR WRITTEN CONSENT OF ELECTRONIC ARTS. ================================================================== Electronic Arts Copyright ================================================================== Software and Documentation (c) 2007 Electronic Arts Inc. ALL RIGHTS RESERVED. ================================================================== Command & Conquer 3 Tiberium Wars(tm) Demo ReadMe File - February, 2007 ================================================================== Welcome back, Commander. Thank you for downloading the single-player demo of Command & Conquer 3 Tiberium Wars. This demo will give you a taste of what to expect from the full version of the game, by letting you command the forces of the Global Defense Initiative in battle against the Brotherhood of Nod. This ReadMe file contains information that may be of use in getting the most out of your experience with the demo. ================================================================== System Requirements ================================================================== Command & Conquer 3 Tiberium Wars requires DirectX 9.0c. You can install DirectX 9.0c by following the onscreen prompts during the demo installation process. REQUIRED SYSTEM SPECIFICATIONS: · OS: Windows XP, Windows Vista (32-bit; 64-bit versions of Vista are not supported) · CPU: 2.0 GHz or higher · RAM: 512 MB or more · Hard Drive: 1.4 GB or more of free space · Video: DirectX 9.0c compatible video card. Video card with 64 MB or more memory and one of these chipsets is required: ATI 8500 or greater, NVIDIA GeForce4 or greater. (ATI Radeon 9200 and 9250 PCI, NVIDIA Geforce 4 MX cards not supported.) · Sound: DirectX 9.0c compatible sound card NOTE: While you will be able to play Command & Conquer 3 Tiberium Wars with the specifications above, play experience may improve if you have additional RAM, above the required 512 MB. ================================================================== Installation Instructions ================================================================== Before running Command & Conquer 3 Tiberium Wars, please be sure you have the latest drivers for your video and audio cards installed. You can download the appropriate drivers from your video and audio card manufacturer's Web site. Avoid running any other programs in the background, as this may conflict with the game. This includes any virus-protection program that you have running, which can hinder performance. To install the Command & Conquer 3 Tiberium Wars demo: 1. Double-click "CNC3Demo.exe" in the directory in which you are reading this file. 2. Follow the instructions that appear to install the demo. ================================================================== Uninstalling ================================================================== To uninstall the Command & Conquer 3 Tiberium Wars demo: 1. Click on "Start" in the Windows taskbar. 2. Choose "Control Panel". 3. Choose "Add or Remove Programs". 4. Highlight "Command & Conquer 3 Tiberium Wars" and click the "Change/Remove" button below its name. 5. Follow the instructions that appear to uninstall. ================================================================== Demo Contents ================================================================== This demo features a sample of the full version's single-player content, including: · An interactive tutorial for new players · Two different missions from early on in the GDI single-player campaign · One 1 vs. 1 skirmish map, pitting you as GDI against a computer-controlled Brotherhood of Nod army · The entire GDI arsenal at your command, from the Mammoth Tank to the Ion Cannon · The entire Brotherhood of Nod arsenal for you to fend off, including the Obelisk of Light and the Tiberium Vapor Bomb The full version of Command & Conquer 3 Tiberium Wars features much, much more, including: · Three playable factions (GDI, Brotherhood of Nod, and Scrin) · More than thirty-five different campaign missions · Twenty skirmish/multiplayer maps for up to eight players · Five different artificial intelligence "personalities" · Multiplayer support for up to eight players A special Kane Edition of Command & Conquer 3 Tiberium Wars is also available, featuring an exclusive DVD, additional multiplayer maps, and unique unit skins. ================================================================== How to Play ================================================================== The best way to learn how to play Command & Conquer 3 Tiberium Wars is to click the Tutorial button in the Main menu, where you'll immediately get hands-on training with the interface, the units, and base production. In turn, the tutorial will prepare you for the two GDI campaign missions in this demo, at which point you should be prepared to try a skirmish against the computer. You may play the game using only your mouse. However, most functions of the interface are also assigned to keyboard shortcuts (aka hotkeys), and some functions are possible only by using the keyboard. What follows are all the default hotkeys used in this demo. If you wish to reassign them in the game, select "Options" in the Main menu, click the "Settings" button, then click the "Hotkeys" tab. UNIT COMMANDS and STANCES Select All Units = Q Select All of Kind = W Assign Units to Group = CTRL + # (a number from 0 through 9) Select Numbered Group = # (a number from 0 through 9) Jump to group = Double-tap # Attack Move = A Stop = S Force Attack = CTRL Assault Move = F Reverse Move = D Force Move = G Scatter = CTRL + X Planning Mode = CTRL + Z Waypoint Mode = ALT Aggressive Stance = ALT + A Guard Stance = ALT + S Hold Ground Stance = ALT + D Hold Fire Stance = ALT + F Place Rally Point = CTRL + R Next Harvester = N Show all Health Bars = CTRL + ~ Jump to Last Map Event = SPACE SIDEBAR Objectives Menu = O Intel DB = I Sell Mode = Z Power Mode = X Repair Mode = C Contextual Tab = ~ Structure Tab = E Support Structure Tab = R Infantry Tab = T Vehicle Tab = Y Aircraft Tab = U Next Subtab = TAB Previous Subtab = CTRL + TAB Place Rally Point = CTRL + R Sidebar Slot 1 = F1 Sidebar Slot 2 = F2 Sidebar Slot 3 = F3 Sidebar Slot 4 = F4 Sidebar Slot 5 = F5 Sidebar Slot 6 = F6 Sidebar Slot 7 = F7 Sidebar Slot 8 = F8 Sidebar Slot 9 = F9 Sidebar Slot 10 = F10 Unit Ability Slot 1 = CTRL + A Unit Ability Slot 2 = CTRL + S Unit Ability Slot 3 = CTRL + D Unit Ability Slot 4 = CTRL + F PLAYER POWERS Player Power Slot 1 = CTRL + F1 Player Power Slot 2 = CTRL + F2 Player Power Slot 3 = CTRL + F3 Player Power Slot 4 = CTRL + F4 Player Power Slot 5 = CTRL + F5 Player Power Slot 6 = CTRL + F6 Player Power Slot 7 = CTRL + F7 Player Power Slot 8 = CTRL + F8 CAMERA CONTROLS Jump to Home Base = H Set Bookmark 1 = CTRL + J Set Bookmark 2 = CTRL + K Set Bookmark 3 = CTRL + L Set Bookmark 4 = CTRL + ; Go to Bookmark 1 = J Go to Bookmark 2 = K Go to Bookmark 3 = L Go to Bookmark 4 = ; Zoom In Camera = Keypad 8 Zoom Out Camera = Keypad 2 Rotate Camera Left = Keypad 4 Rotate Camera Right = Keypad 6 Reset Camera = Keypad 5 ================================================================== Gameplay Tips ================================================================== There's still more to learn once you've mastered the basics of Command & Conquer 3 Tiberium Wars. Take heed of the following excerpts from the instruction manual for superior results in battle. · Focusing Fire In general, it is best to try and eliminate opposing forces one at a time, by ordering a group of units to all attack a single target. Even a nearly-defeated enemy can still cause considerable damage, so it makes sense to destroy foes in succession to thin out their ranks and overwhelm their army. Try to prioritize those targets that are most dangerous or most vulnerable first. · Grouping Units Although it is possible to play the game using only the mouse, you can play more efficiently with one hand on the keyboard. One of the most useful key combinations in the game involves setting up unit groups. Simply select the units you want, press and hold CTRL, then press any number key. The units you selected are now assigned to that number key. To select them, press the number key you chose. To center your view on that group, double- tap the number key. To add or subtract units from that group, hold SHIFT and click on the units. Unit groups are a great way to send coordinated forces into battle. For starters, try putting all your aircraft in one group, all your vehicles in another, and so on. Experiment with unit groups to discover combinations that work best for you. · Base Building 101 In the game, you'll be spending most of your time in battle. While combat tactics are important, some battles can be won before they begin by players who strategically set up their base. The decisions you make very early in a match often affect the outcome, so it's important to learn how to build a base quickly and effectively. You can set the exit point of a structure when placing that structure. Simply click and hold the left mouse button, move the mouse left or right to rotate the structure, then release the button. Consider building a Crane right from the start. The principle benefit of a Crane is that it lets you construct twice as many buildings in the same amount of time as your Construction Yard alone. Consider an early expansion to additional resources (quickly build a GDI Surveyor from the Support Structures tab), and always train up at least one extra Harvester for every Refinery that you build. Harvesters fuel your economy and therefore must be protected at all costs. Set up base defenses wherever you may be vulnerable. It may be tempting to place your unprotected Power Plants near the back of your base, but an experienced opponent will exploit this. While engaged in battle, don't forget about your base. Keep building until you have access to all the units, upgrades, and support powers you need to win. · Unit Veterancy As your units attack enemy units and structures, they gain experience. When a unit accumulates enough experience, it gets promoted to a new veterancy level. A special icon denotes each veterancy level for each faction, and each veterancy level grants improved performance capabilities: Veteran units inflict more damage and are more resistant to damage compared with non-veteran units. Elite units inflict more damage and are more resistant to damage compared with veteran units. Heroic units inflict more damage and are more resistant to damage compared with elite units, and also attack more quickly, automatically heal themselves, and fire red tracers. · Sell It or Lose It If your structures come under attack and the situation looks hopeless, consider selling the structures off before they're destroyed. Be warned, though, that the amount of credits you get on resale is reduced the more the building is damaged. · Fear the Engineer GDI's Engineers, and their counterparts, the Brotherhood's Saboteurs, play an important supporting role: They can instantly take over enemy buildings (as well as tech buildings such as Tiberium Spikes), if you can get them close enough. To facilitate this, the GDI and Nod may use the Call for Transport ability to fly their Engineers and Saboteurs behind enemy lines. While these units may easily be dispatched even by basic infantry, the shrewd commander never underestimates their power. To add insult to injury, try selling off an enemy structure you just captured. Better yet, have a captured enemy production facility start cranking out the opposing side's units for you to use. · Advanced Move Orders The units in the game are intelligent enough to know how best to respond to most situations when left to their own devices, or when given a standard right-click order. For example, they automatically attack enemy units that come into range. However, as your gameplay skills improve, you may wish to incorporate the following advanced move orders into your repertoire in order to gain a tactical advantage over your foes. Attack Move (Hotkey: A) When ordered to attack-move, selected units stop to attack any opposing units or base defenses along their route. This is an effective way to meet an opposing force or storm an enemy base. Assault Move (Hotkey: F) This variation on attack-move causes your selected units to also attack any enemy buildings along their route. Units normally do not automatically attack enemy buildings, so this command can be useful for laying waste to enemy bases. Reverse Move (Hotkey: D) Normally your units move head-first in the direction they're ordered. The reverse-move command causes them to back up, which can be faster than ordering them to turn around in some cases. This is an excellent option for strategic retreats or baiting tactics, especially because most vehicles have front armor that is stronger than their rear armor. Force Move (Hotkey: G) The force-move command forces your selected units to move to a designated point--even if the route happens to be right on top of some enemy units. Use this command to order your tanks to overrun infantry rather than shoot them. Some of the largest ground units can even overrun other vehicles. Formation Move (Hotkey: N/A) The formation move allows you to move and arrange mixed groups of units in an orderly fashion. To issue a formation move, press and hold both mouse buttons at the desired destination for your selected units, and then move the mouse around. You will see a variety of different formations you can choose. To select one, release the mouse buttons. Selected units then move toward the specified point at the rate of the slowest unit in the group, and arrange themselves in the designated formation. This is useful for keeping fast units from outpacing slower ones as they head into battle. Scatter (Hotkey: CTRL + X) If your infantry squads are in danger of being overrun, you can make them spread out using this command. Place Rally Point (Hotkey: CTRL + R) This important shortcut lets you set a rally point for the currently-selected production queue, without having to select the building back at base. This is a great way to send reinforcements straight to the front lines in mid-battle. Waypoint Mode (Hotkey: ALT) This command lets you queue up multiple orders. It's a great way to prioritize focused attacks against enemies and enemy structures, or for setting circuitous routes through enemy terrain. Planning Mode (Hotkey: CTRL + Z) Planning mode lets you queue up multiple unit orders to your units that are executed on your mark. To order your units to proceed as planned, simply toggle off planning mode. This is useful for diversionary tactics and flanking maneuvers. Planning mode may also be used to put units on patrol. Simply connect the last waypoint to your units' point of origin to form a circuit, which your units will patrol along indefinitely. · Armor Facing Tanks and other armored vehicles sustain more damage when attacked from the side and sustain considerably more damage when attacked from the rear. Use this knowledge to your advantage and protect your forces well. · Infantry Suppression When fired upon, infantry may become suppressed. When this happens, you'll see your troops go prone. Suppressed infantry move slower than usual but are better defended due to their low profile. In general, the more powerful the weapon, the better it is at suppressing infantry. Remember this well when considering how best to use and counter infantry units. · Infantry Cover Infantry automatically kneel behind cover when ordered to move next to civilian structures and other large obstacles in the environment. Covered units are better defended and nearly impossible to suppress. Use your knowledge of infantry cover tactics to gain the upper hand against comparable forces in urban operations. · Superweapons Each of the three factions in the game has at least one superweapon--something so destructive it can wipe nearly any opposition off of the map. These superweapons are ideal for use in the event of a standoff, when your enemy is deeply entrenched. Be warned, however, that the moment you construct a superweapon building, a countdown timer appears that both you and your opponents can see. Don't be surprised if the enemy redoubles its efforts to annihilate you before the clock runs out. Yet even though superweapons are extremely powerful, they may not end the match. Have some forces on reserve to mop up the remaining forces as needed. NOTE: The superweapon countdown temporarily stops if your base runs low on power. ================================================================== Troubleshooting ================================================================== An outdated video or sound driver can lead to slow and choppy gameplay, or in some cases can prevent the game from running at all. To ensure an enjoyable experience with this game, be sure that you have the most recent video and sound drivers installed. These drivers are typically available for download from your system or hardware manufacturer’s Web site. If you are not sure what type of video or sound card you have, or you need assistance with updating the drivers on your system, please refer to the documentation that came with your system or peripheral. For additional help with troubleshooting, visit the community forums at the official Web site for Command & Conquer 3 Tiberium Wars at: http://www.commandandconquer.com ================================================================== Save Games and Settings ================================================================== NOTE: The options to save one's progress in mid-mission and to resume play from previously saved games have been intentionally disabled in this demo (the options are available in the full version of the game). However, any Command & Conquer 3 Tiberium Wars save files and other user-related settings are stored in the "My Command and Conquer 3 Files" folder, which can typically be accessed by going to your C:\ drive, opening the "Documents and Settings" folder, opening the folder labeled with your Windows user name, and opening the "Application Data" folder. If you don't see an "Application Data" folder here, do the following: 1. Bring up any Windows Explorer window by holding down the Windows key on your keyboard and pressing "E". 2. Click on "Tools" from the top menu. 3. Choose "Folder Options" from the drop down menu. 4. Choose the "View" tab. 5. Click on the "Show hidden files and folders" radio button under "Advanced settings". 6. Click on "Apply" and then "OK". 7. The "Application Data" folder should now be visible. ================================================================== Command Line Parameters ================================================================== The Command & Conquer 3 Tiberium Wars Demo supports several command line parameters that may give you increased flexibility in the way that you run the game. To set a command line parameter, you need to do the following: 1. Go to the location of the game's executable. This is typically found in C:\Program Files\EA Games\Command & Conquer 3 Tiberium Wars Demo\CNC3Demo.exe. 2. Right-click on the CNC3Demo.exe icon and select "Create Shortcut". 3. This will create a shortcut of the executable within the same folder. This will typically be called "Shortcut to CNC3Demo.exe". 4. Right-click on this new shortcut and select "Properties". 5. Add a space to the end of the string in the "Target:" field, followed by a "-" and then the command line parameter. The following command line parameters are supported by Command & Conquer 3: -noaudio (Launches the game without any audio) -xres (Forces the game to a specific horizontal resolution) -yres (Forces the game to a specific vertical resolution) ================================================================== Known Issues ================================================================== You may experience problems attempting to run the game with a monitor set to "portrait mode"--that is, if your monitor is set to display content vertically instead of in a traditional 4:3 or 16:9 aspect ratio. Command & Conquer 3 Tiberium Wars only supports monitors running in standard 4:3 modes or widescreen 16:9 modes. You may experience audio and video going out of sync during the movie cut-scences if you are running on a computer that has Windows Vista as well as an ATI 9000 series video card. ================================================================== Audio ================================================================== If some of the audio in the game seems to be missing, such as EVA voice announcements ("construction complete", "low power", and so on), this is likely due to your speaker settings. If your speaker settings are set to a surround-sound configuration, but you do not have a surround-sound speaker system, then some audio channels will not be heard during gameplay. To check and adjust your speaker settings, 1. Click on "Start" in the Windows taskbar. 2. Choose "Control Panel". 3a. If your Control Panel is in the default Category View, click "Sounds, Speech, and Audio Devices". Then click "Sounds and Audio Devices". 3b. If your Control Panel is in Classic View, double-click "Sounds and Audio Devices". 4. Under the "Speaker settings" heading, click "Advanced". 5. Choose the correct configuration in "Speaker setup" drop-down menu. 6. Click "OK". This should resolve the issue. ================================================================== Credits ================================================================== Command & Conquer 3 Tiberium Wars uses MP3 decoding technology. MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and THOMSON multimedia. This product contains software technology licensed from On2 Technologies, Inc. On2 technology (c) 2003 On2 Technologies, Inc. All rights reserved.
There are no comments yet. Be the first!