Eagle's Collected Works

A complete collection of Eagle69noface's maps for C&C3. They include these regular play maps:

Temple Prime Zone Thompson River 2v2Wak...

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A complete collection of Eagle69noface's maps for C&C3. They include these regular play maps:

Temple Prime Zone Thompson River 2v2WakeIslandv1.5 CoreDowntownv1.6 Deer's Leep Moto v2 Deer's Leep Moto 2v2

Some of these maps are good, but others do have texture errors. The Temple Prime Zone has too many Tiberium Columns on it, so it lags.

And then the EMod, a completely new game mode for C&C3. Instead of building a base and harvesting Tiberium, you have units spawned for you which you must use to completely destroy the enemy base and his unit-spawning buildings. It is good to see a new game mode for C&C3, and this worked without any glitches. I look forward to seeing more of these style maps to play on.

The EMod maps include the following:

emod tutorial CoreDowntown emodv3 Deer's Leep Moto EMOD 2v2WakeIsland emodV3

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Download 'eaglecnc3collection.zip' (3.43MB)

Readme
  NoFace's CNC3 Collection Vol1
  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

 1 Description
  ~~~~~~~~~~~~
  9 Maps for online, skirmish, or network play and a tutorial for the mod availabe in custom maps
  2 of these map are highly detailed grassy maps based on what British Columbia Canada looks like minus 
  the mountains, 1 is a Downtown area map, an Island map , temple prime area after aliens invaded,
  and 3 modded maps.  

 2 Mod Description 
   ~~~~~~~~~~~~~~~
  FIXES****** the script in the mod is now stable
  when an online player quits null UNITS no longer spawn
  AI skirmish players now work for the mod, this means the mod works in skirmish mode
  building health has been increased to %1000 this means nod swarms can no longer quickly destroy a base
  there are now 7 levels, mothership and alien commando added
  kills required has been lessend, unlimited money now at 350 kills

  Included in this mappack is my mod, which is based souly on killing not collecting tiberium.
  You will need a completely new set of strategies as there is no building or tiberium.
  Some advantages of this mod as follows, with no tiberium or harvesters there may be up to 1500
  units alive at one time with little lag, allowing for huge battles in close combat.
  this mod also allows for odd shaped maps with little room to build. average online matches
  run around 15 minutes in which 14 of those minutes would be a sustained battle.


  This is how the mod works:

  A player kill counter has been added to the lower left corner of your screen.
  There is a population cap on auto spawn units
  Each player is given 6 reinforcement bays, 1 Nod hanger. 
  Units will spawn at intervals, provided that bay still exists.
  Killing = money and new buildings or upgrades!
  After killing an (x) amount enemy units or enemy defences levels are reached.
  Once you receive a new building you may purchase units or upgrades from it.
  These new buildings will appear in your base and a text message will appear 
  such as "Player 1 has new units available" also you will here "new building options
  available" from EVA

  10 kills=level 1 player can now buy venoms from his hangar

  50 kills=level 2 player given GDI barracks, given upgrades and money

  100 kills=level 3 player given GDI warfactory, given upgardes and some money

  175 kills=level 4 player given upgardes, some money and given upgardes and some money

  250 kills=level 5 player given Alien vehicles factory, given upgardes and some money

  350 kills=level 6 player given Alien AIR Tower, given upgardes and $1000000 money

  450 kills=level 7 player given upgardes and a mother ship

  the above is only a partial list on things awarded at level up


 3 Install Instructions
  ~~~~~~~~~~~~~~~~~~~~

1 After unzipping Navigate to your Documents and Settings folder 
  C:\Documents and Settings

2 find the USER where the Application Data for cnc3 is stored this will look like this eq:
  ***note this will be different for most people!!!!
   
   C:\Documents and Settings\HP_Administrator\Application Data\Command & Conquer 3 Tiberium Wars

   or may look like one of these
   C:\Documents and Settings\<YOURNAME>\Application Data\Command & Conquer 3 Tiberium Wars
   C:\Documents and Settings\All Users\Application Data\Command & Conquer 3 Tiberium Wars
   C:\Documents and Settings\Administrator\Application Data\Command & Conquer 3 Tiberium Wars  

3  if you cannot find it goto control panel select folder options and check the box under 
   Show hidden files and folders.

4  Once you have found the correct folder it may or may not have a folder called Maps
   copy and paste(or drag and drop) the Maps folder from the Eagles map pack into the
   Command & Conquer 3 Tiberium Wars documents and settings folder.

5  Done! just start CNC3 all the new maps will be available for multiplay/lan and skirmish
   you may also send the Maps to your friends via the lan and online lobby.



 4 UNINSTALLING THE MAPPACK
 ~~~~~~~~~~~~~~~~~~~~~~~~~~

to uninstall simply gotto the folder where the maps are located 

   will be something like this
   C:\Documents and Settings\<YOURNAME>\Application Data\Command & Conquer 3 Tiberium Wars
   C:\Documents and Settings\All Users\Application Data\Command & Conquer 3 Tiberium Wars
   C:\Documents and Settings\Administrator\Application Data\Command & Conquer 3 Tiberium Wars  

delete the following folders in the maps folder;

>Temple Prime Zone
>Thompson_River
>2v2WakeIslandv1.5
>CoreDowntownv1.6
>Deer's_Leep_Moto_v2
>Deer's_Leep_Moto_2v2
>emod_tutorial
>CoreDowntown_emodv3
>Deer's_Leep_Moto_EMOD
>2v2WakeIsland_emodV3


Finished thats it
 
 Feel free to share or modify or even add to your own mappack,
 just give me a plug(Eagle_69_NoFace)or NoFace for short

any questions or comments can be forwarded to the forums on my home page,
 topic GAME TALK@www.eaglessquad.co.uk

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Eagle69NoFace


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Registered 12th October 2007

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