Retarded Defense is an elaborate game type that fusses concepts from Tower Defense, Art of Defense, and Left 4 Dead.
With this map introduces a whole new concept, the AI Director. Whoever decides to select the player starting location off the map will be given this role. The AI Director is the player who commands all the AI that spawn onto the map.
What the AI Director is asked to do: 1. Destroy all Non-Director Players or have a unit complete the path.
What Non-Director Players are asked do: 1. Stop enemy units from completing the path. 2. Survive enemy attack waves controlled by the AI Director 3. Be able to work with hostile teammates.
What the AI Director should know: 1. All units will automatically move along the path, unless told otherwise by the AI Director. Only units that aren't disturbed by the AI Director complete the path. 2. AI Director has no MCV and no way to create units. 3. The size of each wave given to the AI Director by the map are decided by coded dice roll. 4. Any Shogun Executioners that are given to the AI Director will only be command-able after four minutes on the map. 5. The AI Director can use player special abilities, such as the Chrono Swap and Balloon Bombs. 6. Some units the AI Director owns cannot be moved by the AI Director.
What Non-Director Players should know: 1. Players start with $69,000. 2. Players have Two MCVs. 3. Players are given $2000 every 12 seconds by the map. 4. At the start of the game players are given some time to prep for the incoming waves. 5. Players don't have to kill another player in order to win.
What hosts of Retarded Defense games should know: 1. There is no need to set teams. 2. There is no need to change start cash. 3. It is fun to make sure everyone doesn't pick a starting location in order to get a random AI Director. 4. Players can be substituted by Computer Opponents, including the AI Director.
Retarded Defense: Ravana (Six Player Map) Created by TheGunrun (feat. ATISoviet) Pinoy Pride! This map is for use with Red Alert 3 Tested using latest version of Red Alert 3 (v1.06) without problems. /././././././././././././././././ Long Live Westwood Forever..Long Live C&C! ................ Copyright January 13, 2009: E-Mail me at email@example.com ================================================== Requirements: C&C Red Alert 3 Patch v1.06 or higher ================================================== Installation: Extract the RD_Ravana_by_TheGunrun folder from the .zip file into your "C:Documents and Settings[ACTIVE USERNAME]Application DataRed Alert 3Maps" directory. Note: The Application Data folder is hidden by default. For Vista users it might look like this - "C:Users[ACTIVE USERNAME]AppDataRoamingRed Alert 3Maps" ================================================== What you need to know: "Retarded Defense: Ravana" is the first Retarded Defense map. Retarded Defense is basically Tower Defense, Art of Defense, and Left 4 Dead combined. There are two teams; The AI Director and Everyone Else. The player who starts at the very top above the map is the AI director. AI director controls the AI as they spawn into the map. This map is designed to be played with six people, but comps can substitute for every position. The waves the AI Director Controls change in size depending on the random number generator (RNG) on the map. In some games you will encounter larger waves than in other games. ================================================== The map is built to be very user friendly: There is no need to select teams for the map does it for you depending on who ends up being the AI Director. The Map's Economy is modeled After C&C Retarded's $500 every 12 seconds per refinerey model. Cash starts at $69,000 no matter what. No more need to remember to reset your cash back to 40k. ================================================== How to win: For Players: Live For AI Director: Kill everyone or let units follow the path beyond the Statue of Liberty. ================================================== How to lose: For Players: Die or have an enemy unit follow the path beyond the Statue of Liberty. For AI Director: Timer runs out ================================================== Note: If you are AI Director you must kill everyone or allow your units to traverse the path beyond the statue of Liberty. All units will automatically move along the path, unless told otherwise by the AI Director. Only units that aren't disturbed by the AI Director will go beyond the statue of Liberty. If you are not the AI Director your objective is to live until the timer stops. Which means make sure no units traverse the path or kill your base. The AI Director can use player special abilities, such as the Chrono Swap and Balloon Bombs. Destroying the Statue of Liberty does not do anything. ================================================== FAQ: Yes, some units the AI Director owns cannot be moved by the AI Director. Shogun Ex's are controllable if they live for more than four minutes. Yes, everyone who isn't an AI Director gets two MCVs. There is only one AI Director in this map. The best way to play is to do random positions to get a random AI Director. There will be a RA3: Retarded Mod. Yes, I plan to make more Retarded Defense maps. Yes, you can call your maps Retarded Defense, just as long as it stays true to what this map does. If AI Director units are idle they will eventually follow the path. ================================================== Disclaimer: If units go underwater that's on purpose. ================================================== Uninstallation: Delete the Files you extracted. ================================================== Beta Testers: ATISoviet SwitchBlade PrinceDWI Shikiro Mr. Funsocks Zerreth Scan Dark D370x CommanderRW Satyrixal TheGunrun and more.. ================================================== Email me: firstname.lastname@example.org ================================================== Join these forums: http://www.eg365.net
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